3

我正在尝试缩放/翻译 java.awt。使用AffineTransform进行形状,以便在定义的边界矩形中绘制它。

此外,我想在具有“缩放”参数的绘图区域中绘制它。

我尝试了 AffineTransform 的各种串联,但找不到正确的序列。例如,以下解决方案是错误的:

double zoom=(...);/* current zoom */
Rectangle2D viewRect=(...)/** the rectangle where we want to paint the shape */
Shape shape=(...)/* the original shape that should fit in the rectangle viewRect */
Rectangle2D bounds=shape.getBounds2D();

double ratioW=(viewRect.getWidth()/bounds.getWidth());
double ratioH=(viewRect.getHeight()/bounds.getHeight());


AffineTransform transforms[]=
    {
    AffineTransform.getScaleInstance(zoom, zoom),
    AffineTransform.getTranslateInstance(-bounds.getX(),-bounds.getY()),
    AffineTransform.getTranslateInstance(viewRect.getX(),viewRect.getY()),
    AffineTransform.getScaleInstance(ratioW, ratioH)
    };


AffineTransform tr=new AffineTransform();
for(int i=0;i< transforms.length;++i)
    {
    tr.concatenate(transforms[i]);
    }

Shape shape2=tr.createTransformedShape(shape);
graphics2D.draw(shape2);

关于正确的 AffineTransform 的任何想法?

非常感谢

皮埃尔

4

2 回答 2

8

请注意,AffineTransform转换是“以最常用的方式”连接的,这可以被视为后进先顺序。在这个例子中可以看到效果。给定下面的序列,结果Shape首先旋转,然后缩放,最后平移。

at.translate(SIZE/2, SIZE/2);
at.scale(60, 60);
at.rotate(Math.PI/4);
return at.createTransformedShape(...);
于 2010-10-01T23:06:44.853 回答
1

受垃圾神回答的启发,正确的顺序是:

AffineTransform transforms[]=
{
AffineTransform.getScaleInstance(zoom, zoom),
AffineTransform.getTranslateInstance(viewRect.getX(),viewRect.getY()),
AffineTransform.getScaleInstance(ratioW, ratioH),
AffineTransform.getTranslateInstance(-bounds.getX(),-bounds.getY())
};



AffineTransform tr=new AffineTransform();
for(int i=0;i< transforms.length;++i)
 {
 tr.concatenate(transforms[i]);
 }
于 2010-10-02T12:23:44.550 回答