我在尝试在存在的许多不同屏幕上确定正确的字体大小时遇到了巨大的麻烦。
目前我有一个名为getCorrectFontSizeForScreen
.
export function getCorrectFontSizeForScreen(currentFontSize){
const maxFontDifferFactor = 6; //the maximum pixels of font size we can go up or
if(Platform.OS === 'ios'){ //iOS part
let devRatio = PixelRatio.get();
this.fontFactor = (((screenWidth*devRatio)/320)*0.55+((screenHeight*devRatio)/640)*0.45)
if(this.fontFactor<=1){
return currentFontSize-float2int(maxFontDifferFactor*0.3);
}else if((this.fontFactor>=1) && (this.fontFactor<=1.6)){
return currentFontSize-float2int(maxFontDifferFactor*0.1);
}else if((this.fontFactor>=1.6) && (this.fontFactor<=2)){
return currentFontSize;
}else if((this.fontFactor>=2) && (this.fontFactor<=3)){
return currentFontSize+float2int(maxFontDifferFactor*0.85);
}else if (this.fontFactor>=3){
return currentFontSize+float2int(maxFontDifferFactor);
}
}else{ //Android part
let scale = screenWidth/375; //got this from the f8 facebook project
this.fontFactor = (((screenWidth)/320)*0.65+((screenHeight)/640)*0.35)
if(this.fontFactor<=1){ //for 0.8 until 1.0 use 8 (800x600 phone this.fontFactor == 0.961)
return float2int(scale * (currentFontSize+8));
}else if((this.fontFactor>=1) && (this.fontFactor<=1.6)){ //for 1.0 until 1.5 use 4 (NEXUS 5 this.fontFactor == 1.055)
return float2int(scale * (currentFontSize+4));
}
else{
return float2int(scale * (currentFontSize+2));
}
}
function float2int (value) {
return value | 0; //Converts a float to an integer
}
然后像这样标准化字体大小:
const styles = StyleSheet.create({
aText:{
color: 'white',
fontFamily: 'Whatever',
fontSize: getCorrectFontSizeForScreen(14),
}
});
它似乎在 iOS 上运行良好,但在 Android 上不太好......我想我需要更多的 fontFactor 组来通过反复试验来形成这个列表!
但我想知道,有没有更好的方法来做到这一点?其他人对此怎么办?
谢谢!