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我想修改一个数字数组并将其输出到一个新范围,d3.scale但使用自定义插值函数。插值函数应该是过渡中使用的缓动函数之一,例如easeInOutQuad

easeInOutQuad = function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t + b;
    return -c/2 * ((--t)*(t-2) - 1) + b;
}

所以我的输入数组[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]会变得越来越少,就像[0, 2, 5, 10, 20, 40, 70, 90, 95, 98, 100]数字在数组开始时增加得更慢,然后逐渐加快到中间,然后再到最后变慢。

到目前为止我的代码:

var inputArr = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10],
    linearArr = [],
    easingArr = [],
    easing = d3.interpolate, // ?
    min = d3.min(inputArr),
    max = d3.max(inputArr),
    linearScale = d3.scale.linear()
        .domain([min,max])
        .range([0,100]),
    easingScale = d3.scale.linear()
        .domain([min,max])
        .interpolate(easing) // ?
        .range([0,100]);

for (var i = 0; i < inputArr.length; i++) {
    linearArr[i] = linearScale(inputArr[i]);
    easingArr[i] = easingScale(inputArr[i]);
}

console.log(linearArr); // 0,10,20,30,40,50,60,70,80,90,100
console.log(easingArr); // 0,10,20,30,40,50,60,70,80,90,100

感谢您提供有关如何将这种缓动功能与d3.interpolate.

4

1 回答 1

2

多亏了这个有用的例子,它现在已经解决了,所以可以“缓和”一个线性数字数组:

linear = [0,25,50,75,100]-->eased = [0,12.5,50,87.5,100]

这是代码

var steps = 5,
    zStart = 0,
    zEnd = 100,
    linearArr = [],
    easingArr = [],
    linearScale = d3.scaleLinear()
        .domain([0,1])
        .range([zStart,zEnd]),
    easingScale = d3.scaleLinear()
        .domain([0,1])
        .interpolate(easeInterpolate(d3.easeQuadInOut))
        .range([zStart,zEnd]);

for (var i = 0; i < steps; i++) {
    linearArr[i] = linearScale(i/(steps-1));
    easingArr[i] = easingScale(i/(steps-1));
}

console.log("linear (" + linearArr.length + "): " + linearArr);
console.log("easing (" + easingArr.length + "): " + easingArr);

function easeInterpolate(ease) {
    return function(a, b) {
        var i = d3.interpolate(a, b);
        return function(t) {
            return i(ease(t));
        };
    };
}
于 2016-07-04T10:26:35.077 回答