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我想创建一个动画,其中一个对象沿path. 我遇到的麻烦是使这种path动态意味着它适用于所有屏幕尺寸。

上图中的飞船path最初呈“U”形。

我使用这个“U”形path并且它可以工作,这里是代码:

func animateAlongPath() {
    // Create and add image to view
    let myImage = UIImage(named: "myImage")!
    let myImageView = UIImageView(image: myImage)

    myImageView.frame = CGRect(x: 100, y: 100, width: myImage.size.width, height: myImage.size.height)
    holderView.addSubview(myImageView)

    // Create "U" shape path for animation (path code created in PaintCode)
    let path = UIBezierPath()
    path.moveToPoint(CGPointMake(59.5, 81.5))
    path.addCurveToPoint(CGPointMake(66.5, 91.5), controlPoint1: CGPointMake(63.64, 84.13), controlPoint2: CGPointMake(62.62, 85.9))
    path.addCurveToPoint(CGPointMake(81.5, 110.5), controlPoint1: CGPointMake(72.31, 99.88), controlPoint2: CGPointMake(75.91, 103.08))
    path.addCurveToPoint(CGPointMake(109.5, 142.5), controlPoint1: CGPointMake(88.44, 119.71), controlPoint2: CGPointMake(102.39, 135.23))
    path.addCurveToPoint(CGPointMake(145.5, 156.5), controlPoint1: CGPointMake(122.47, 155.76), controlPoint2: CGPointMake(129.15, 157.54))
    path.addCurveToPoint(CGPointMake(237.5, 81.5), controlPoint1: CGPointMake(185.04, 153.99), controlPoint2: CGPointMake(237.5, 81.5))

    let pathAnimation = CAKeyframeAnimation(keyPath: "position")
    pathAnimation.path = path.CGPath // Use "U" shape path for animation
    pathAnimation.calculationMode = kCAAnimationPaced
    pathAnimation.timingFunctions = [CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseOut)]
    pathAnimation.duration = 1
    pathAnimation.removedOnCompletion = false
    pathAnimation.fillMode = kCAFillModeForwards

    myImageView.layer.addAnimation(pathAnimation, forKey: nil)
    myImageView.layer.position = path.currentPoint
}

问题是UIBezierPath不是动态的。它适用于 iPhone 6 设备屏幕尺寸,但不适用于任何其他设备尺寸,因为它是静态的。我尝试使用 PaintCode 创建带有变量的动态路径,但无法让它工作。

有任何想法吗?

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1 回答 1

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UIBezierPathsPaintCode 可以使用Frames生成可调整大小的代码。

Bezier放在Frame对象中,然后设置所需的自动调整大小弹簧(全部灵活)。生成的代码将使用CGRect/进行参数化,NSRect并将使用相对系数来计算贝塞尔点。

如果您想更深入地了解,还有一个关于动态形状的视频教程。

帧中的 PaintCode Bezier

于 2016-04-18T18:26:06.263 回答