我正在使用 aCIDetector
来检测我想用矩形图像替换的矩形。
检测工作正常,我可以在它上面画一个叠加层,知道如何使图像适合并贴合所有角落吗?
这是代码:
func drawHighlightOverlayForPoints(image: CIImage, topLeft: CGPoint, topRight: CGPoint,
bottomLeft: CGPoint, bottomRight: CGPoint) -> CIImage {
var overlay = CIImage(color: CIColor(red: 1.0, green: 0, blue: 0, alpha: 0.5))
overlay = overlay.imageByCroppingToRect(image.extent)
overlay = overlay.imageByApplyingFilter("CIPerspectiveTransformWithExtent",
withInputParameters: [
"inputExtent": CIVector(CGRect: image.extent),
"inputTopLeft": CIVector(CGPoint: topLeft),
"inputTopRight": CIVector(CGPoint: topRight),
"inputBottomLeft": CIVector(CGPoint: bottomLeft),
"inputBottomRight": CIVector(CGPoint: bottomRight)
])
return overlay.imageByCompositingOverImage(image)
}
如果我只是用图像替换叠加层,图像会显示得非常小并且只粘在一个特定的角落并且不会填充矩形。
let testImage = UIImage(named: "card.jpg")
var overlayImage = CIImage(image: testImage!)
更新:
使用 Simons 项目给了我想要的结果,虽然一段时间后帧速率下降到低于 1 fps,但我不知道是什么导致这可能是我的实现?
func newCameraImage(cameraCaptureHelper: CameraCaptureHelper, image: CIImage)
{
//halftone.setValue(image, forKey: kCIInputImageKey)
if let rect = detector.featuresInImage(image).first as? CIRectangleFeature {
perspectiveTransform.setValue(CIVector(CGPoint:rect.topLeft),
forKey: "inputTopLeft")
perspectiveTransform.setValue(CIVector(CGPoint:rect.topRight),
forKey: "inputTopRight")
perspectiveTransform.setValue(CIVector(CGPoint:rect.bottomRight),
forKey: "inputBottomRight")
perspectiveTransform.setValue(CIVector(CGPoint:rect.bottomLeft),
forKey: "inputBottomLeft")
perspectiveTransform.setValue(addImage,
forKey: kCIInputImageKey)
composite.setValue(image, forKey: kCIInputBackgroundImageKey)
composite.setValue(perspectiveTransform.outputImage!, forKey: kCIInputImageKey)
// let transformFinal = composite.outputImage
imageView.image = composite.outputImage
} else {
imageView.image = image
}
}