2

我正在开发一个绘制简单点网格的应用程序。我希望鼠标在网格上的点之间捕捉,最终在网格上画线。

我有一种方法可以获取当前鼠标位置(X,Y)并计算最近的网格坐标。

当我创建一个事件并尝试将鼠标移动到新坐标时,整个系统变得不稳定。鼠标在网格点之间不能平滑捕捉。

我在下面复制了一个代码示例来说明我正在尝试做的事情。关于如何消除鼠标移动中的跳动,有没有人可以向我提供任何建议?


using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace GridTest
{
    public partial class Form1 : Form
    {
        Graphics g;
        const int gridsize = 20;

        public Form1()
        {
            InitializeComponent();
            g = splitContainer1.Panel2.CreateGraphics();
            splitContainer1.Panel2.Invalidate();
        }

        private void splitContainer1_Panel2_Paint(object sender, PaintEventArgs e)
        {
            Drawgrid();
        }

        private void Drawgrid()
        {
            for (int x = 0; x < splitContainer1.Panel2.ClientSize.Width; x += gridsize)
            {
                for (int y = 0; y < splitContainer1.Panel2.ClientSize.Height; y += gridsize)
                { g.DrawLine(Pens.Black, new Point(x, y), new Point(x + 1, y)); }
            }
        }

        private void splitContainer1_Panel2_MouseMove(object sender, MouseEventArgs e)
        {
            Point newPosition = new Point();
            newPosition = RoundToNearest(gridsize, e.Location);
            Cursor.Position = splitContainer1.Panel2.PointToScreen(newPosition);
        }

        private Point RoundToNearest(int nearestRoundValue, Point currentPoint)
        {
            Point newPoint = new Point();
            int lastDigit;

            lastDigit = currentPoint.X % nearestRoundValue;

            if (lastDigit >= (nearestRoundValue/2))
            { newPoint.X = currentPoint.X - lastDigit + nearestRoundValue; }
            else
            { newPoint.X = currentPoint.X - lastDigit; }

            lastDigit = currentPoint.Y % nearestRoundValue;
            if (lastDigit >= (nearestRoundValue / 2))
            { newPoint.Y = currentPoint.Y - lastDigit + nearestRoundValue; }
            else
            { newPoint.Y = currentPoint.Y - lastDigit; }

            return newPoint;
        }
    }
}
4

4 回答 4

6

不要修改光标位置。你不需要。

相反,绘制就像它被捕捉到网格一样。当用户单击某处时,只需从最近的网格点绘制线。

例如,如果用户点击 (197,198),但您知道最近的点实际上是 (200,200),只需画一条线到 (200,200) 而不是 (197,198)。

请不要弄乱实际的光标位置。


我不知道是否有某种方法可以隐藏鼠标光标。如果有,您可以隐藏它并自己绘制它,而无需修改实际位置

于 2008-12-11T14:53:48.790 回答
2

如果您尝试移动鼠标,它会一直捕捉到同一点 - 因为它仍然最接近该点...如果您将鼠标向左移动,请将光标移动到当前鼠标左侧的点,而不是重新计算当前。申请其他3个方向...

不过我不推荐这种行为,它会引起很多刺激。将控件对齐到网格,而不是鼠标。

于 2008-12-11T13:00:23.217 回答
1

我想我明白你来自哪里。在捕捉到新点之前,您只需要距离原始捕捉点(鼠标左键)有一些增量。

这里有 50 行代码说明了我的意思:(启动一个新的 VB.NET 项目,添加一个新模块,复制并粘贴代码,添加对 System、System.drawing 和 System.Windows.Forms 的引用)


Imports System
Imports System.Drawing
Imports System.Windows.Forms

Module modSnap

    Public Const strApplicationTitle As String = "Snap Demo"
    Public frmSnap As SnapForm
    Public ptSnap, ptStart, ptEnd As Point

    Public Class SnapForm
        Inherits Form
        Public Sub New()
            Me.Text = "Snap Demo"
            Me.ClientSize = New Size(800, 600)
            Me.FormBorderStyle = Windows.Forms.FormBorderStyle.FixedSingle
            Me.MaximizeBox = False
            Me.StartPosition = FormStartPosition.CenterScreen
            Me.DoubleBuffered = True
        End Sub
        Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
            MyBase.OnPaint(e)
            e.Graphics.Clear(Color.Black)
            For row As Integer = 20 To 780 Step 20
                For col As Integer = 20 To 580 Step 20
                    e.Graphics.DrawEllipse(Pens.Blue, New Rectangle(row - 2, col - 2, 4, 4))
                Next
            Next
            e.Graphics.DrawLine(Pens.Red, ptStart, ptEnd)
        End Sub
        Protected Overrides Sub OnMouseDown(ByVal e As System.Windows.Forms.MouseEventArgs)
            MyBase.OnMouseDown(e)
            Dim x As Integer = CInt(e.X / 20) * 20
            Dim y As Integer = CInt(e.Y / 20) * 20
            ptStart = New Point(x, y)
            ptSnap = New Point(x, y)
            Windows.Forms.Cursor.Position = Me.PointToScreen(ptSnap)
        End Sub
        Protected Overrides Sub OnMouseMove(ByVal e As System.Windows.Forms.MouseEventArgs)
            MyBase.OnMouseMove(e)
            If e.Button = Windows.Forms.MouseButtons.Left Then
                Dim x As Integer = CInt(e.X / 20) * 20
                Dim y As Integer = CInt(e.Y / 20) * 20
                ' must be some delta away from original snap point
                If (x < ptSnap.X - 15 Or x > ptSnap.X + 15) Or (y < ptSnap.Y - 15 Or y > ptSnap.Y + 15) Then
                    ptSnap = New Point(x, y)
                    ptEnd = New Point(x, y)
                    Me.Invalidate(False)
                    Windows.Forms.Cursor.Position = Me.PointToScreen(ptSnap)
                End If
            End If
        End Sub
    End Class

    Public Sub main()
        Try
            frmSnap = New SnapForm
            Application.Run(frmSnap)
        Catch ex As Exception
            MessageBox.Show(ex.Message, strApplicationTitle, MessageBoxButtons.OK, MessageBoxIcon.Error)
        Finally
            frmSnap.Dispose()
        End Try
    End Sub

End Module

于 2008-12-11T16:17:08.157 回答
0

我同意ruijoel,不要弄乱光标位置。最好在捕捉点处绘制一个十字或一个环,以向用户显示在单击事件中将捕捉到哪个点。

为了使其正常工作,您可能需要查看 xor-drawing 以便在您移动到新的捕捉点后删除该项目。

于 2008-12-11T15:09:56.247 回答