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我对定时器有一些问题。

这是我的代码:

_uploadHelper = new DataProcessorUploadHelper((sender, args) => Start())

public void Start()
{
        Task.Factory.StartNew(() =>
        {
            if (UploadHelper.UploadState == UploadState.UploadOn)
            {
                UploadHelper.IncrementSavingRequestCounter();
            }
            else
            {
                UploadHelper.StopTimer();
                lock (_lock)
                {
                    UploadHelper.UploadState = UploadState.UploadOn;

                    UploadData();

                    UploadHelper.UploadState = UploadState.UploadOff;
                }
                UploadHelper.StartTimer();
            }
        });
}

UploadState就是这样实现的

    private int _uploadState;

    public UploadState UploadState
    {
        get { return (UploadState)_uploadState; }
        set { Interlocked.Exchange(ref _uploadState, (int)value); }
    }

我正在使用 System.Timers.Timer ,它应该以 10 分钟的间隔调用 Start 方法(在我的助手类中实现)。

    private Timer _intervalTimer;
    private long _savingRequestsCounter;

    public DataProcessorUploadHelper(ElapsedEventHandler callback)
    {
        UploadState = UploadState.UploadOff;;
        _intervalTimer = new Timer();
        _intervalTimer.Interval = UploadIntervalTimeSpan.TotalMilliseconds;
        _intervalTimer.Elapsed += callback;
        _intervalTimer.Start();
        _intervalTimer.Enabled = true;
    } 
    public void StartTimer()
    {
        _intervalTimer.Start();
    }
    public void ResetTimer()
    {
        _intervalTimer.Start();
        _intervalTimer.Stop();
    }

    public void StopTimer()
    {
        _intervalTimer.Stop();
    }
    public void IncrementSavingRequestCounter()
    {
        Interlocked.Increment(ref _savingRequestsCounter);
    }

    public void DecrementSavingRequestCounter()
    {
        Interlocked.Decrement(ref _savingRequestsCounter);
    }

当用户单击特定按钮时,也会调用此方法。

还有我的麻烦。

定时器调用 Start 方法 => UploadHelper.UploadState = UploadState.UploadOn。

而且应该被_lock锁住。

但是当用户在 UploadData() 期间单击时,我看到 UploadState = UploadState.UploadOff 并且没有被锁定。

这段代码有什么问题?

为什么计时器调用此方法时状态不同?

4

1 回答 1

1
  1. “......而且应该被_lock锁定”

是的,如果_lock在您的情况下被声明为静态

由于 Timer 的 Elapsed-Event 导致在单独的线程中调用 UploadData(),因此 _lock(如果不是静态的)每次都不是相同的 _lock 并且不用作同步对象。

  1. 如果您的计时器来自 System.Timers,那么还存在另一种同步方式:请参阅SynchronizingObject
于 2016-03-04T14:36:31.460 回答