所有,我有一个由许多线程调用的 api 调用。唯一的问题是延迟赌注。线程应至少为 1 秒。我意识到 - 没有同步块 - 如果一个线程在时间 t1 调用 api,那么所有其他线程等待 1 秒,然后所有其他线程在 t1 + 1 秒调用 api。这不是我想要的,所以我将整个等待块放在同步块中,只要一个线程正在等待所有其他线程块。
这行得通;但是,我认为这不是最有效的方法。
非常感谢任何建议。
private static volatile AtomicLong lastAPICall = new AtomicLong();
private void callAPI() {
// 1 sec plus a little extra
final long oneMS = 1 * 1000 + 100;
long lastCall = 0;
long timeDiff = 0;
synchronized (lastAPICall) {
timeDiff = System.currentTimeMillis() - lastAPICall.get();
lastCall = lastAPICall.getAndSet(System.currentTimeMillis());
}
}
if (System.currentTimeMillis() - lastCall < oneMS) {
synchronized (lastAPICall) {
try {
long sleep = oneMS - timeDiff;
Thread.sleep(oneMS - timeDiff);
} catch (InterruptedException ignore) {}
finally {
lastAPICall.set(System.currentTimeMillis());
log.info("Thread: " + Thread.currentThread().getId() + " calling the api at this time: " + System.currentTimeMillis());
}
}
}
try {
// API CALL
}
catch (IOException t){
throw t;
} finally {
synchronized (lastAPICall) {
lastAPICall.set(System.currentTimeMillis());
}
}
// Log files for running the code with 4 threads
Thread: 35 calling the api at this time: 1456182353694
Thread: 34 calling the api at this time: 1456182354795
Thread: 37 calling the api at this time: 1456182355905
Thread: 36 calling the api at this time: 1456182357003