我正在尝试为传单地图创建一些功能,为每个创建的标记添加具有特定旋转的三角形。
这是创建标记和添加三角形的功能(效果很好):
function add_items_to_map( to_map, longitude, latitude, path, polygon_color, rotation_of_polygon, fov )
{
var newMarker = L.marker([latitude, longitude]).addTo( to_map );
markerGroup.addLayer( newMarker );
var b = ( 2 * Math.sin( (fov*Math.PI/180.0)/2 ) ) / 2;
var h = Math.sqrt( 1 - b*b );
// stuff to rotate triangle
var angleRad = -rotation_of_polygon * Math.PI / 180.0;
var y_ = parseFloat(latitude) + h;
var x_1 = parseFloat(longitude) - b;
var x_2 = parseFloat(longitude) + b;
var origin_point = new Array();
var pnt = new Array();
origin_point[0] = parseFloat(longitude);
origin_point[1] = parseFloat(latitude);
// rotation
pnt[0] = Math.cos(angleRad) * (origin_point[0] - origin_point[0]) - Math.sin(angleRad) * (origin_point[1] - origin_point[1]) + origin_point[0];
pnt[1] = Math.sin(angleRad) * (origin_point[0] - origin_point[0]) + Math.cos(angleRad) * (origin_point[1] - origin_point[1]) + origin_point[1];
pnt[2] = Math.cos(angleRad) * (x_1 - origin_point[0]) - Math.sin(angleRad) * (y_ - origin_point[1]) + origin_point[0];
pnt[3] = Math.sin(angleRad) * (x_1 - origin_point[0]) + Math.cos(angleRad) * (y_ - origin_point[1]) + origin_point[1];
pnt[4] = Math.cos(angleRad) * (x_2 - origin_point[0]) - Math.sin(angleRad) * (y_ - origin_point[1]) + origin_point[0];
pnt[5] = Math.sin(angleRad) * (x_2 - origin_point[0]) + Math.cos(angleRad) * (y_ - origin_point[1]) + origin_point[1];
var polygon = L.polygon(
[ [pnt[1], pnt[0]],
[pnt[3], pnt[2]],
[pnt[5], pnt[4]]
],
{
color: polygon_color
}).addTo(to_map);
polygonLayer.push( polygon );
// this function makes me trouble
// var rot_polygon = rotate_polygon( polygon.getLatLngs(), rotation_of_polygon );
}
当我这样调用函数时:add_items_to_map( map, 0, 0, path[0], 'green', 270, 90 );
一切正常,三角形旋转如下图所示:
问题是当最后一行 -var rot_polygon = rotate_polygon( polygon.getLatLngs(), rotation_of_polygon );
我的函数被调用时。
这个函数看起来像这样:
function rotate_polygon( points, angle )
{
var angleRad = angle * Math.PI / 180.0;
var origin_point = new Array();
origin_point[0] = points[0]['lng'];
origin_point[1] = points[0]['lat'];
points[0]['lat'] = Math.cos(angleRad) * (points[0]['lat'] - origin_point[0]) - Math.sin(angleRad) * (points[0]['lng'] - origin_point[1]) + origin_point[0];
points[0]['lng'] = Math.sin(angleRad) * (points[0]['lat'] - origin_point[0]) + Math.cos(angleRad) * (points[0]['lng'] - origin_point[1]) + origin_point[1];
points[1]['lat'] = Math.cos(angleRad) * (points[1]['lat'] - origin_point[0]) - Math.sin(angleRad) * (points[1]['lng'] - origin_point[1]) + origin_point[0];
points[1]['lng'] = Math.sin(angleRad) * (points[1]['lat'] - origin_point[0]) + Math.cos(angleRad) * (points[1]['lng'] - origin_point[1]) + origin_point[1];
points[2]['lat'] = Math.cos(angleRad) * (points[2]['lat'] - origin_point[0]) - Math.sin(angleRad) * (points[2]['lng'] - origin_point[1]) + origin_point[0];
points[2]['lng'] = Math.sin(angleRad) * (points[2]['lat'] - origin_point[0]) + Math.cos(angleRad) * (points[2]['lng'] - origin_point[1]) + origin_point[1];
return points;
}
它修改创建的多边形中的坐标。你有什么想法为什么?