我一直在编写进程内存时遇到问题,在线查看资源我试图编译作弊引擎的方式。
BOOLEAN fWriteProcessMemory(ULONG PID, PEPROCESS PEProcess, PVOID Address, ULONG Size, PVOID Buffer)
{
PEPROCESS selectedprocess = PEProcess;
KAPC_STATE apc_state;
NTSTATUS ntStatus = STATUS_UNSUCCESSFUL;
if (selectedprocess == NULL)
{
if (!NT_SUCCESS(PsLookupProcessByProcessId((PVOID)(UINT_PTR)PID, &selectedprocess)))
return FALSE;
}
UINT_PTR temp = (UINT_PTR)Address;
RtlZeroMemory(&apc_state, sizeof(apc_state));
KeAttachProcess((PEPROCESS)selectedprocess);
char* target;
char* source;
unsigned int i;
target = Address;
source = Buffer;
for (i = 0; i<Size; i++)
{
target[i] = source[i];
}
ntStatus = STATUS_SUCCESS;
KeDetachProcess();
return NT_SUCCESS(ntStatus);
}
尽管在调用它时出现了问题,每次 target[i] = source[i]; 都会导致 BSOD;
可能是我输入了不正确的“地址”/“大小”/“缓冲区”,但这是我的配置:
fWriteProcessMemory(GlobalProcessID, GlobalProcessPE, (PVOID)(*(ULONG*)pBuf), sizeof(ULDat), (PVOID)ULDat)
将 ULDat 作为要写入的内存 (ULONG),将 Irp->AssociatedIrp.SystemBuffer 的 pBuf 作为要写入的内存地址。
任何帮助将不胜感激,谢谢。