在 2 名玩家的游戏中,我试图通过调用以下存储函数来允许跳过玩家的回合:
CREATE OR REPLACE FUNCTION skip_game(
IN in_uid integer, -- player id
IN in_gid integer) -- game id
RETURNS void AS
$func$
BEGIN
UPDATE games
SET stamp1 = extract('epoch' from current_timestamp)
WHERE gid = in_gid
AND player1 = in_uid
AND stamp1 < stamp2; -- it is player1's turn
IF NOT FOUND THEN
UPDATE games
SET stamp2 = extract('epoch' from current_timestamp)
WHERE gid = in_gid
AND player2 = in_uid
AND stamp2 < stamp1; -- it is player2's turn
END IF;
END
$func$ LANGUAGE plpgsql;
是否可以将上述两个 UPDATE 语句组合为一个 - 并根据条件设置其中一个stamp1
或设置stamp2
为当前纪元时间?
1 row
另外,我不明白,如果我使用无效参数调用该函数,为什么 PostgreSQL 9.5 总是报告正在更新 - 事件?
# select skip_game(1, 1);
skip_game
-----------------
(1 row)
# select skip_game(95, 95);
skip_game
-----------------
(1 row)
这是games
表格(我使用纪元整数作为stamp
列,以便更轻松地与客户端的移动应用程序通信 - 它使用 SQLite):
CREATE TABLE games (
gid SERIAL PRIMARY KEY,
created TIMESTAMP NOT NULL,
player1 INTEGER REFERENCES users(uid) ON DELETE CASCADE NOT NULL,
player2 INTEGER REFERENCES users(uid) ON DELETE CASCADE,
stamp1 INTEGER, -- timestamp of the last turn
stamp2 INTEGER, -- timestamp of the last turn
letters1 VARCHAR(7) NOT NULL,
letters2 VARCHAR(7) NOT NULL,
letters VARCHAR(116) NOT NULL,
board VARCHAR(225) NOT NULL,
style INTEGER NOT NULL CHECK (1 <= style AND style <= 4)
);