我正在尝试为我正在开发的游戏构建一个小型错误检查器,但我不确定如何将数据类型作为参数传递。这是我想要做的这是我的数据参数所在的文件
-- | Represents the type of move played in a 'GameState'.
data Played = Played ((Int, Int), (Int, Int)) -- ^ A "normal" move.
| Passed -- ^ A (legal) pass.
| Goofed ((Int, Int), (Int, Int)) -- ^ An illegal move, penalty applied.
| Init -- ^ No one has moved yet.
| UpgradedPawn2Knight (Int,Int) -- ^ A pawn reached the other side when <2 knights.
| PlacedPawn ((Int, Int), (Int, Int)) -- ^ A pawn that's been placed in any empty space after having reached the far end of the board.
| BadPlacedPawn ((Int, Int), (Int, Int)) -- ^ A strategy has attempted to do a pawn placement, but chose an invalid location.
这是我的代码尝试实现基于这些游戏状态的功能
prevPenalty :: Played -> Int
prevPenalty Init = 0
prevPenalty Goofed ((a, b),(c, d)) = 1
prevPenalty Passed ((a, b),(c, d)) = 0
currentPenalty :: Played -> Int
currentPenalty Goofed ((a, b),(c, d)) = 1 + prevPenalty
currentPenalty Passed ((a, b),(c, d)) = 0 + prevPenalty
但是,在编译时会出现此错误
Penalty.hs:22:1:
Equations for ‘prevPenalty’ have different numbers of arguments
Penalty.hs:22:1-20
Penalty.hs:23:1-38
Penalty.hs:28:1:
Couldn't match expected type ‘t0 -> t1’ with actual type ‘Int’
The equation(s) for ‘currentPenalty’ have two arguments,
but its type ‘Played -> Int’ has only one
我不知道如何解决这个问题......有人有什么建议吗?