在我们的 Windows 10 UWP 应用程序中,我们在随机页面导航期间遇到堆损坏。时间和位置总是不同的,但结果相同,打开 Native 调试时堆损坏,关闭时立即崩溃。
下面是堆损坏时的调用堆栈,其中包含我们从 Visual Studio 收集到的尽可能多的信息。
ntdll.dll!_RtlReportCriticalFailure@8()
ntdll.dll!_RtlpHeapHandleError@4()
ntdll.dll!_RtlpLogHeapFailure@24()
ntdll.dll!RtlSizeHeap()
Windows.UI.Xaml.dll!XcpAllocation::OSMemoryFree(void * pAddress=0x0b4164f0)
Windows.UI.Xaml.dll!ctl::SupportErrorInfo::`scalar deleting destructor'(unsigned int)
Windows.UI.Xaml.dll!ctl::ComBase::OnFinalRelease()
Windows.UI.Xaml.dll!ctl::ComBase::ReleaseImpl()
Windows.UI.Xaml.dll!DirectUI::UIAffinityReleaseQueue::DoCleanup(unsigned char bSync='\0', unsigned char * pbCompleted=0x058ff5af)
Windows.UI.Xaml.dll!DirectUI::UIAffinityReleaseQueue::BuildTree(unsigned char * returnValue=0x058ff5f2)
Windows.UI.Xaml.dll!DirectUI::BuildTreeService::BuildTrees(bool * pWorkLeft=0x058ff62b)
Windows.UI.Xaml.dll!AgCoreCallbacks::FrameworkCallbacks_PhasedWorkDistributor_PerformWork(unsigned int * pWorkleft=0x058ff6a4)
Windows.UI.Xaml.dll!CCoreServices::NWDrawTree(HWWalk * pHWWalk=0x0082cab8, ICoreRenderTarget * pIRenderTarget=0x008fb444, VisualTree * pVisualTree=0x00886668, unsigned int forceRedraw=0, XRECT_WH * prcDirtyRect=0x058ff7f8)
Windows.UI.Xaml.dll!CCoreServices::NWDrawMainTree(ICoreRenderTarget * pIRenderTarget=0x008fb444, bool fForceRedraw=false, XRECT_WH * prcDirtyRect=0x058ff7f8)
Windows.UI.Xaml.dll!CWindowRenderTarget::Draw(CCoreServices * pCore=0x008f2ea0, unsigned int fForceRedraw=0, XRECT_WH * prcDirtyRect=0x058ff7f8)
Windows.UI.Xaml.dll!CXcpBrowserHost::OnTick()
Windows.UI.Xaml.dll!CXcpDispatcher::Tick()
Windows.UI.Xaml.dll!CXcpDispatcher::OnReentrancyProtectedWindowMessage(HWND__ * msg=1026, unsigned int lParam=0, unsigned int hr=0x058ff41c, long reentrancyGuard)
Windows.UI.Xaml.dll!CXcpDispatcher::WindowProc(HWND__ * hwnd=0x001906aa, unsigned int msg=1026, unsigned int wParam=0, long lParam=0)
user32.dll!__InternalCallWinProc@20()
user32.dll!UserCallWinProcCheckWow()
user32.dll!DispatchMessageWorker()
user32.dll!_DispatchMessageW@4()
Windows.UI.dll!Windows::UI::Core::CDispatcher::ProcessMessage(int bDrainQueue=1, int * pbAnyMessages=0x00000000)
Windows.UI.dll!Windows::UI::Core::CDispatcher::WaitAndProcessMessages(void * hEventWait=0x00000000)
Windows.UI.dll!Windows::UI::Core::CDispatcher::ProcessEvents(Windows::UI::Core::CoreProcessEventsOption options=CoreProcessEventsOption_ProcessUntilQuit)
Windows.UI.Xaml.dll!CJupiterWindow::RunCoreWindowMessageLoop()
Windows.UI.Xaml.dll!CJupiterControl::RunMessageLoop()
Windows.UI.Xaml.dll!DirectUI::DXamlCore::RunMessageLoop()
Windows.UI.Xaml.dll!DirectUI::FrameworkView::Run()
twinapi.appcore.dll!Windows::ApplicationModel::Core::CoreApplicationView::Run(void)
twinapi.appcore.dll!Microsoft::WRL::Details::Make<struct Microsoft::WRL::Details::InvokeHelper<struct Windows::Foundation::IAsyncActionCompletedHandler,class <lambda_e4b1934750ab38adfb74f12296e81f29>,2>,class <lambda_e4b1934750ab38adfb74f12296e81f29> &>(class <lambda_e4b1934750ab38adfb74f12296e81f29> &)
SHCore.dll!CallerIdentity::GetCallingProcessHandle(unsigned long,enum RUNTIMEBROKER_CALLERIDENTITY_CHECK,void * *)
kernel32.dll!@BaseThreadInitThunk@12()
ntdll.dll!__RtlUserThreadStart()
ntdll.dll!__RtlUserThreadStart@8()
有没有人遇到过这个确切的问题或接近问题并设法解决它?提前致谢。
编辑!得到了一些新信息!可悲的是还没有修复,但进展...... :)
原来问题是由用于创建自适应界面的 VisualStateGroups 引起的,如下所示:
<Style TargetType="controls:CollectionView">
<Setter Property="RelativePanel.AlignLeftWithPanel" Value="True"/>
<Setter Property="RelativePanel.AlignRightWithPanel" Value="True"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="controls:CollectionView">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<GridView x:Name="List"
Grid.Row="1"
BorderBrush="Black"
ItemsSource="{TemplateBinding ItemsSource}"
ItemTemplate="{TemplateBinding ItemTemplate}"
SelectedItem="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=SelectedItem, Mode=TwoWay}"
ShowsScrollingPlaceholders="False"
Background="Transparent"
RelativePanel.AlignLeftWithPanel="True"
RelativePanel.AlignRightWithPanel="True">
</GridView>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup>
<VisualState x:Name="UnSelectable">
<VisualState.StateTriggers>
**<StateTrigger IsActive="{Binding RelativeSource={RelativeSource TemplatedParent}, Path=IsNotSelectable}"/>**
</VisualState.StateTriggers>
<VisualState.Setters>
<Setter Target="List.Background" Value="#AAAAAA"/>
<Setter Target="List.IsHitTestVisible" Value="False"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
如果我禁用上述 statetrigger 应用程序不会崩溃,遗憾的是我需要此状态内的逻辑......任何可能的解决方法或解释我做错了什么?