我正在使用模板元编程构建一个实体组件系统。我不断收到Cannot convert from [base type] to [type user requested]&
或Cannot convert NullComponent to [type user requested]&
错误:
class Entity {
public:
Entity() = default;
~Entity() = default;
template<typename C, typename... Args>
void AddComponent(Args&&... args);
template<typename C>
C& GetComponent();
protected:
private:
//...add/get helper methods here...
unsigned int _id;
std::vector<std::unique_ptr<IComponent>> _components;
};
template<typename C>
C& Entity::GetComponent() {
for(auto c : _components) {
if(std::is_base_of<a2de::IComponent&, C&>().value && std::is_same<decltype(c), C&>().value) {
return *c; //<-- error here
}
}
return NullComponent(); //<-- and here
}
编辑
这些选项目前似乎有效。
template<typename C>
const C& Entity::GetComponent() const {
for(auto& uc : _components) {
auto* c = dynamic_cast<C*>(uc.get());
if(c && std::is_base_of<a2de::IComponent&, C&>().value && std::is_same<decltype(c), C&>().value) {
return *c;
}
}
throw std::runtime_error(std::string("Component not available."));
}
或者
class Entity {
public:
//same as before...
protected:
private:
//same as before...
a2de::NullComponent _null_component;
};
template<typename C>
const C& Entity::GetComponent() const {
for(auto& uc : _components) {
auto* c = dynamic_cast<C*>(uc.get());
if(c && std::is_base_of<a2de::IComponent&, C&>().value && std::is_same<decltype(c), C&>().value) {
return *c;
}
}
return _null_component;
}