我正在尝试使用 python 中的 vtk 渲染一个室内场景,其中包含地板和墙壁以及类似家具的盒子。我想出了如何在 vtk 中绘制一个平面(参见下面的代码)。但我不知道如何绘制多个平面。此外,有没有办法给这架飞机上色?
import vtk
'''VTK'''
planes = vtk.vtkPlaneSource()
planes.SetCenter(1.0, 0.0, 0.0)
planes.SetNormal(1.0, 0.0, 1.0)
# planes.SetExtent(1,100,1,100,7,7);
# mapper
mapper = vtk.vtkPolyDataMapper()
mapper.SetInput(planes.GetOutput())
# actor
actor = vtk.vtkActor()
actor.SetMapper(mapper)
'''RENDER'''
renderer = vtk.vtkRenderer()
# Background
renderer.SetBackground(1., 1., 1.)
# Add actor to the scene
renderer.AddActor(actor)
'''Render window'''
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
'''Interactor'''
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetInteractorStyle(vtk.vtkInteractorStyleTrackballCamera())
renderWindowInteractor.SetRenderWindow(renderWindow)
'''Add camera coordinates'''
axes = vtk.vtkAxesActor()
widget = vtk.vtkOrientationMarkerWidget()
widget.SetOutlineColor(0.9300, 0.5700, 0.1300)
widget.SetOrientationMarker(axes)
widget.SetInteractor(renderWindowInteractor)
widget.SetViewport(0.0, 0.0, 0.4, 0.4)
widget.SetEnabled(1)
widget.InteractiveOn()
# Reset camera
renderer.ResetCamera()
'''Begin interaction'''
renderWindow.Render()
renderWindowInteractor.Initialize()
renderWindowInteractor.Start()
renderWindowInteractor.Start()