基本上,您所做的是遍历所有歌曲,并将每一首歌曲加载到播放器中。当然,您的播放器只能处理其中一个,因此您收藏的最后一个正在有效播放。
您应该做的是加载您的第一首歌曲,并且在每个媒体结束时,您必须加载 n + 1 首歌曲。
private System.Timers.Timer Timer; // Used to introduce a delay after the MediaEnded event is raised, otherwise player won't chain up the songs
private void ScheduleSongs() {
var count = 0;
var firstSong = atrinktas.FirstOrDefault(); // using Linq
if(firstSong == null) return;
axWindowsMediaPlayer1.URL = firstSong.getVardas();
// PlayStateChange event let you listen your player's state.
// https://msdn.microsoft.com/fr-fr/library/windows/desktop/dd562460(v=vs.85).aspx
axWindowsMediaPlayer1.PlayStateChange += delegate(object sender, AxWMPLib._WMPOCXEvents_PlayStateChangeEvent e) {
if(e.newState == 8 && count < atrinktas.Count()) {
count++;
var nextSong = atrinktas[count];
axWindowsMediaPlayer1.URL = nextSong.getVardas();
Timer = new System.Timers.Timer() { Interval = 100 };
Timer.Elapsed += TimerElapsed; // Execute TimerElapsed once 100ms is elapsed
}
};
}
private void TimerElapsed(object sender, System.Timers.ElapsedEventArgs e)
{
Timer.Stop();
Timer.Elapsed -= TimerElapsed;
Timer = null;
axWindowsMediaPlayer1.Ctlcontrols.play(); // Play the next song
}