1
  • (void)URLSession:(NSURLSession *)会话任务:(NSURLSessionTask *)task didSendBodyData:(int64_t)bytesSent totalBytesSent:(int64_t)totalBytesSent totalBytesExpectedToSend:(int64_t)totalBytesExpectedToSend { self.progress.completedUnitCount = totalBytesSent; ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 这挂在 ios 9.0 任何想法这该怎么办???

  • (void)URLSession:(NSURLSession *)会话任务:(NSURLSessionTask *)task didSendBodyData:(int64_t)bytesSent totalBytesSent:(int64_t)totalBytesSent totalBytesExpectedToSend:(int64_t)totalBytesExpectedToSend; 在主线程上调用并不重要

(lldb) bt * thread #1: tid = 0xd6e1, 0x00000001984a0c6c libsystem_kernel.dylib semaphore_wait_trap + 8, queue = 'com.apple.main-thread', activity = 'send control actions', 1 messages, stop reason = signal SIGSTOP * frame #0: 0x00000001984a0c6c libsystem_kernel.dylibsemaphore_wait_trap + 8 frame #1: 0x000000019857a97c libsystem_platform.dylib _os_semaphore_wait + 24 frame #2: 0x00000001007bd428 libdispatch.dylib_dispatch_barrier_sync_f_slow + 600 frame #3: 0x00000001835af270 Foundation -[NSConcreteObservationBuffer _receiveBox:] + 248 frame #4: 0x00000001836180b0 Foundation_NSKVO1AdaptorDeliver + 388 frame #5: 0x0000000183617ea0 Foundation _NSKVO1AdaptorSlowDeliver + 264 frame #6: 0x0000000183523b84 Foundation-[NSKeyValueObservance observeValueForKeyPath :ofObject:change:context:] + 424 帧 #7: 0x00000001834ffdd4 基础NSKeyValueNotifyObserver + 304 frame #8: 0x00000001834ff8fc FoundationNSKeyValueDidChange + 404 帧 #9: 0x00000001834ea114 基础-[NSObject(NSKeyValueObserverNotification) didChangeValueForKey:] + 120 frame #10: 0x000000018258fab0 CoreFoundation__53-[__NSArrayM enumerateObjectsWithOptions:usingBlock:]_block_invoke + 132 帧 #11: 0x000000018258-[__NSArrayM enumerateObjectsWithOptions:usingBlock:] + 308 frame #12: 0x00000001836cc158 Foundation-[NSProgress _setValueForKeys:settingBlock:] + 600 帧 #13: 0x00000001836cc87c Foundation`-[NSProgress setCompletedUnitCount:] + 124

PS:如果我避免将 UIProgressView::observedProgress 设置为 NSProgress 它工作正常!?

4

2 回答 2

1

忙等待解决

-(void)showUploadingUI
{
myHardAssert([[NSThread currentThread] isMainThread], @"");
self.progressView.hidden = NO;
NSProgress *progress = urlsession.progress;
if( [self.progressView respondsToSelector:@selector(observedProgress)]) {
// this causes hang     self.progressView.observedProgress = progress;
}
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
    while(progress.completedUnitCount < progress.totalUnitCount) {
        dispatch_sync(dispatch_get_main_queue(), ^{
            self.progressView.progress = progress.fractionCompleted;
        });
        [NSThread sleepForTimeInterval:0.033];
    }
    dispatch_sync(dispatch_get_main_queue(), ^{
        self.progressView.progress = 1;
    });

……

附带的好处是 ios < 9 的向后兼容性

于 2016-01-04T12:29:34.333 回答
0

男孩这样做对我有帮助。递增时我的应用程序冻结了Progress.completedUnitCount。(在主线程上。)我假设这会触发一个设置器,因为有一个副作用——移动进度条,这是这样做的全部原因。

我的 Swift 4 解决方案是像这样包装调用:

DispatchQueue.global(qos: .utility).async {
    self._decompressionProgress.completedUnitCount += 1
}

我仍然不太明白为什么会这样……很多事情都不同。

于 2018-02-05T18:23:45.103 回答