我遇到了一个有趣的错误,我很确定它与条件语句上下文中的包含多态性有关。
该示例的亮点如下:
ClassParent *parentPointer; //Declare pointer to parent
if(condition){
ClassChild1 = mychild; //Declare child1 object
parentPointer = *mychild;//Parent pointer points to child
}
if(!condition){
ClassChild2 = mychild; //Declare child2
parentPointer = *mychild;//Parent pointer points to child2
}
cout << *parentPointer; //What will this point to???
应该清楚的是,条件语句在最后一行使 *parentPointer 变量。
我的整个函数看起来像这样:(注意它崩溃的地方)
void PosApp::addItem(bool isPerishable) {
Item *refitem;
if (isPerishable) {
Perishable myitem;
std::cout << "Enter the following: " << std::endl
<< "Sku: " << std::endl
<< "Name:" << std::endl
<< "Price: " << std::endl
<< "Taxed: " << std::endl
<< "Quantity: " << std::endl
<< "Expiry date: " << std::endl;
std::cin >> myitem;
refitem = &myitem; //Item now implements inclusion polymorphism, be aware of dynamic/static types (dynamic is item, static Perishable)
}
if (!isPerishable) {
NonPerishable myitem;
std::cout << "Enter the following: " << std::endl
<< "Sku: " << std::endl
<< "Name:" << std::endl
<< "Price: " << std::endl
<< "Taxed: " << std::endl
<< "Quantity: " << std::endl;
std::cin >> myitem;
refitem = &myitem; //Item now implements inclusion polymorphism, be aware of dynamic/static types (dynamic is item, static NonPerishable)
}
if (cin.fail()) {//The inclusion polymorphism allows me to call this block only once regardless of persh/non-perishable
cin.clear();
cin.ignore(2000, '\n');
//CRASH POINT***********
cout << "Error: " << *refitem << endl;//Be aware of early/late binding, the write/dowrite must be child calls, not parent.
}
}
现在非常有趣的是,当删除 cin.fail 上的 if() 并强制输入错误时,它可以工作。代码现在看起来像这样:
void PosApp::addItem(bool isPerishable) {
Item *refitem;
if (!isPerishable) {
NonPerishable myitem;
std::cout << "Enter the following: " << std::endl
<< "Sku: " << std::endl
<< "Name:" << std::endl
<< "Price: " << std::endl
<< "Taxed: " << std::endl
<< "Quantity: " << std::endl;
std::cin >> myitem;
refitem = &myitem; //Item now implements inclusion polymorphism, be aware of dynamic/static types (dynamic is item, static NonPerishable)
cin.clear();
cin.ignore(2000, '\n');
//THIS DOES NOT CRASH NOW
cout << "Error: " << *refitem << endl;//Be aware of early/late binding, the write/dowrite must be child calls, not parent.
}
就崩溃而言,我能想出的最佳答案是,当范围在第一个代码片段中解析时,程序以某种方式丢失了指针的内容。
这个问题有两个方面:您能否在条件的上下文中实现包含多态性(如图所示),如果不能,这是否是导致我的程序崩溃的原因?
注意:我没有包含整个程序(因为它有数百行),但我只想说,当我将代码更改为第二个片段时,行为是应该预期的。