这是您可以使用的示例模板。这是我的首选方法。我是直接在浏览器中输入的,所以可能会有一些小错误(请编辑):
typedef void (^completion_block_t)(int error_code);
static dispatch_once_t init_once;
static dispatch_queue_t db_queue;
void perform_init(void __unused *ctx) {
db_queue = dispatch_queue_create("com.mycompany.db_queue", DISPATCH_QUEUE_SERIAL);
}
void perform_some_async_operation(dispatch_queue_t completion_queue, completion_block_t completion_block) {
dispatch_once_f(&init_once, NULL, perform_init);
if (completion_block) {
completion_block = Block_copy(completion_block)
if (!completion_queue) {
completion_queue = dispatch_get_global_queue(qos_class_self(), 0);
}
}
dispatch_async(db_queue, ^{
int error_code = 0;
...
if (completion_block) {
dispatch_async(completion_queue, ^{
completion_block(error_code);
});
}
});
}
请注意,如果您还想提供 API 的同步版本,最好使用它来实现您的异步版本,而不是相反。这样,系统可以更好地跟踪优先级继承的依赖关系。例如:
int perform_some_sync_operation() {
dispatch_once_f(&init_once, NULL, perform_init);
__block int error_code = 0;
dispatch_sync(db_queue, ^{
...
});
return error_code;
}
void perform_some_async_operation(dispatch_queue_t completion_queue, completion_block_t completion_block) {
dispatch_queue_t execution_queue = dispatch_get_global_queue(qos_class_self(), 0);
if (completion_block) {
completion_block = Block_copy(completion_block)
if (!completion_queue) {
completion_queue = execution_queue;
}
}
dispatch_async(execution_queue, ^{
int error_code = perform_some_sync_operation();
if (completion_block) {
dispatch_async(completion_queue, ^{
completion_block(error_code);
});
}
});
}
如果您的代码预计将在比 Yosemite 或 iOS 8 更早的系统上运行,您将需要在 qos_class_self() 不可用时进行回退。例如:
completion_queue = dispatch_get_global_queue(&qos_class_self ? qos_class_self() : DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);