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我使用 $timeout角度函数每 512 毫秒调用一次 tick() 以播放我的音频队列中的数据。我正在使用它来执行实时音频流。有时声音会有一些剪辑,我真的需要在发出和接收声音之间保持一秒的增量。所以我想删除队列中与每次剪辑的持续时间相对应的一些音频数据。

您知道是否有办法在 audioContext.destination 上收听这些剪辑,例如:

audioContext.destination.oncuts = function(duration) {
    audioQueue.read(duration);
});

这是我的 tick 和 audioQueue 函数:

var tick = function() {
    $scope.soundclock = Date.now();
    $timeout(tick, $scope.tickInterval);
    if(startStream && isFocused) {
        if(isChrome === true || isOpera === true || isIE === true || isFirefox === true) {
            if(audioQueue.length()>=size) {
                float32 = audioQueue.read(size);
                source = audioContext.createBufferSource();
                audioBuffer = audioContext.createBuffer(1, size, sampleRate);
                data = audioBuffer.getChannelData(0);
                for(var i=0; i<size;i++) {
                    data[i] = float32[i];
                }
                source.buffer = audioBuffer;
                source.connect(audioContext.destination);
                source.start(0);
            }
        }
        if(isSafari === true) {
            if(audioQueue.length()>=size) {
                float32 = audioQueue.read(size);
                source = audioContext.createBufferSource();
                audioBuffer = audioContext.createBuffer(1, size, sampleRate);
                data = audioBuffer.getChannelData(0);
                for(var j=0; j<size;j++) {
                    data[j] = float32[j];
                }
                source.buffer = audioBuffer;
                source.connect(audioContext.destination);
                source.noteOn(0);
            }
        }
    }
};

var audioQueue = {
    buffer: new Float32Array(0),

    write: function(newAudio){
        currentQLength = this.buffer.length;
        newBuffer = new Float32Array(currentQLength+newAudio.length);
        d = Date.now() - date;
        console.log('Queued '+newBuffer.length+' samples. ');
        date = Date.now();
        newBuffer.set(this.buffer, 0);
        newBuffer.set(newAudio, currentQLength);
        this.buffer = newBuffer;
    },

    read: function(nSamples){
        samplesToPlay = this.buffer.subarray(0, nSamples);
        this.buffer = this.buffer.subarray(nSamples, this.buffer.length);
        console.log('Queue at '+this.buffer.length+' samples. ');
        return samplesToPlay;
    },

    length: function(){
        return this.buffer.length;
    }
};
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1 回答 1

1

您不需要依赖 Javascript 计时器(出于音频目的,这些计时器非常不准确)并提前安排您的滴答声。查看http://www.html5rocks.com/en/tutorials/audio/scheduling/,这是我不久前写的关于调度计时器的。

于 2015-11-16T15:38:47.577 回答