我正在编写基于 UDP Hole Punching 的应用程序。我在客户端之间建立连接时遇到问题。在每个客户端向服务器发送某些内容并且服务器使用它们的 IP 相互响应之后,客户端无法相互发送任何内容。我错过了什么吗?还是我对 UDP Hole Punching 的理解有误?是的,我有服务器所在的 PC 的外部 IP。
服务器代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;
using System.IO;
namespace ConsoleApplication2
{
class Program
{
static void Main(string[] args)
{
IPAddress IP = IPAddress.Parse("xx.xx.xx.xxx");
IPEndPoint localEP = new IPEndPoint(IP, 80);
UdpClient server = new UdpClient();
server.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
server.ExclusiveAddressUse = false;
server.Client.Bind(localEP);
IPEndPoint temp;
IPEndPoint remoteEP = new IPEndPoint(IPAddress.Any, 80);
Console.WriteLine("Dane servera : " + localEP);
byte[] buffer = server.Receive(ref remoteEP);
Console.WriteLine("Otrzymano dane od : " + remoteEP + " o treści " + Encoding.ASCII.GetString(buffer));
temp = remoteEP;
remoteEP = new IPEndPoint(IPAddress.Any, 80);
byte[] buffer2 = server.Receive(ref remoteEP);
Console.WriteLine("Otrzymano dane od : " + remoteEP + " o treści " + Encoding.ASCII.GetString(buffer2));
byte[] response = Encoding.ASCII.GetBytes(temp.ToString());
server.Send(response, response.Length, remoteEP);
byte[] response2 = Encoding.ASCII.GetBytes(remoteEP.ToString());
server.Send(response2, response2.Length,temp );
}
}
}
客户1:
namespace ConsoleApplication1
{
class Program
{
public static IPEndPoint CreateIPEndPoint(string endPoint)
{
string[] ep = endPoint.Split(':');
if (ep.Length < 2) throw new FormatException("Invalid endpoint format");
IPAddress ip;
if (ep.Length > 2)
{
if (!IPAddress.TryParse(string.Join(":", ep, 0, ep.Length - 1), out ip))
{
throw new FormatException("Invalid ip-adress");
}
}
else
{
if (!IPAddress.TryParse(ep[0], out ip))
{
throw new FormatException("Invalid ip-adress");
}
}
int port;
if (!int.TryParse(ep[ep.Length - 1], NumberStyles.None, NumberFormatInfo.CurrentInfo, out port))
{
throw new FormatException("Invalid port");
}
return new IPEndPoint(ip, port);
}
static void Main(string[] args)
{
IPAddress IP = IPAddress.Parse("xx.xx.xx.xxx");
IPEndPoint localpt = new IPEndPoint(IP, 80);
UdpClient client = new UdpClient();
client.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
client.ExclusiveAddressUse = false;
string powitanie = "ASUS";
byte[] buffer = new byte[100];
buffer = Encoding.ASCII.GetBytes(powitanie);
// client.Connect(localpt);
client.Send(buffer, buffer.Length,localpt);
byte[] otrzymane = client.Receive(ref localpt);
Console.WriteLine("Odpowiedz servera : " + Encoding.ASCII.GetString(otrzymane));
Console.Read();
IPEndPoint TV = CreateIPEndPoint(Encoding.ASCII.GetString(otrzymane));
byte[] buffer2 = client.Receive(ref TV);
Console.WriteLine("Odpowiedz klienta : " + Encoding.ASCII.GetString(buffer2));
}
}
}
客户 2:
namespace ConsoleApplication1
{
class Program
{
public static IPEndPoint CreateIPEndPoint(string endPoint)
{
string[] ep = endPoint.Split(':');
if (ep.Length < 2) throw new FormatException("Invalid endpoint format");
IPAddress ip;
if (ep.Length > 2)
{
if (!IPAddress.TryParse(string.Join(":", ep, 0, ep.Length - 1), out ip))
{
throw new FormatException("Invalid ip-adress");
}
}
else
{
if (!IPAddress.TryParse(ep[0], out ip))
{
throw new FormatException("Invalid ip-adress");
}
}
int port;
if (!int.TryParse(ep[ep.Length - 1], NumberStyles.None, NumberFormatInfo.CurrentInfo, out port))
{
throw new FormatException("Invalid port");
}
return new IPEndPoint(ip, port);
}
static void Main(string[] args)
{
IPAddress IP = IPAddress.Parse("xx.xx.xx.xxx");
IPEndPoint localpt = new IPEndPoint(IP, 80);
UdpClient client = new UdpClient();
client.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
client.ExclusiveAddressUse = false;
string powitanie = "Samsung";
byte[] buffer = new byte[100];
buffer = Encoding.ASCII.GetBytes(powitanie);
// client.Connect(localpt);
client.Send(buffer, buffer.Length,localpt);
byte[] otrzymane = client.Receive(ref localpt);
Console.WriteLine("Odpowiedz servera : " + Encoding.ASCII.GetString(otrzymane));
Console.Read();
IPEndPoint TV = CreateIPEndPoint(Encoding.ASCII.GetString(otrzymane));
client.Send(buffer, buffer.Length, TV);
}
}
}