我的应用程序允许用户使用照片框架编辑照片。我看到一些崩溃报告,生成输出图像时似乎发生了崩溃,但我不确定问题出在哪里。此崩溃发生在多个硬件设备和多个版本的 iOS 9 上,包括最新的 9.1。我的应用程序发出的最后一次调用是CGImageDestinationFinalize
为了创建已编辑的图像NSData
。崩溃报告显示,在看起来像是 GLTextureManager 的崩溃发生之前,CoreImage 空间中的调用会继续。
这可能是内存不足的问题吗?你看到问题了吗?如何解决?
相关代码来自PhotoEditor.swift
, 内部调用fullImageOutput
的函数editSingleAsset
在后台队列上运行QOS_CLASS_UTILITY
:
let outputPhoto = //the generated CIImage that is the edited photo to be saved to disk
let dataRef = CFDataCreateMutable(nil, 0)
if let destination = CGImageDestinationCreateWithData(dataRef, "public.jpeg", 1, nil) {
struct ContextStruct {
static var ciContext: CIContext? = nil
}
if ContextStruct.ciContext == nil {
let eaglContext = EAGLContext(API: .OpenGLES2)
ContextStruct.ciContext = CIContext(EAGLContext: eaglContext)
}
let cgImage = ContextStruct.ciContext!.createCGImage(outputPhoto, fromRect: outputPhoto.extent)
CGImageDestinationAddImage(destination, cgImage, nil)
if CGImageDestinationFinalize(destination) { //FIXME: CRASH
//write to disk from dataRef etc
}
}
崩溃报告详细信息:
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000145201ac0
Triggered by Thread: 7
Thread 7 name:
Thread 7 Crashed:
0 libsystem_platform.dylib 0x0000000199e36220 _platform_memmove + 48 (memmove.s:220)
1 CoreImage 0x0000000184e86e4c CI::GLTextureManager::texture_for_CGImage(CGImage*, CI::PixelFormat) + 372 (context-gles.cpp:910)
2 CoreImage 0x0000000184e8a310 CI::GLContext::bind_textures(CI::SerialObjectPtrArray*, CI::Kernel*) + 240 (context-gles.cpp:3060)
3 CoreImage 0x0000000184e899e0 CI::GLContext::render_apply_node(CI::Node const*, bool) + 160 (context-gles.cpp:2699)
4 CoreImage 0x0000000184e897fc CI::GLContext::recursive_render(CI::Node*, bool) + 912 (context-gles.cpp:2379)
5 CoreImage 0x0000000184e8a788 CI::GLContext::render(CI::Node*) + 180 (context-gles.cpp:2880)
6 CoreImage 0x0000000184e9bfec CI::_get_bitmap(CI::Context*, CI::Image*, CGRect, CGColorSpace*, CI::Bitmap*) + 676 (render.cpp:2622)
7 CoreImage 0x0000000184e9bc9c CI::image_get_bitmap(CI::Context*, CI::Image*, CGRect, CGColorSpace*, CI::Bitmap*, unsigned long) + 664 (render.cpp:2680)
8 CoreImage 0x0000000184ea08e8 copyImageBlockSetOptsCallback(void*, CGImageProvider*, CGRect, CGSize, __CFDictionary const*) + 856 (imageProvider.h:143)
9 CoreGraphics 0x0000000184af2198 CGImageProviderCopyImageBlockSet + 220 (CGImageProvider.c:500)
10 ImageIO 0x0000000185baa41c GetBytesImageProvider + 484 (CGImagePixelDataProvider.c:382)
11 ImageIO 0x0000000185c40440 _CGImagePluginWriteAppleJPEG + 2444 (imageAppleJPEG.c:2785)
12 ImageIO 0x0000000185ba3020 CGImageDestinationFinalize + 724 (CGImageDestination.c:2119)
13 MyAppNameHere 0x0000000100096468 _TFC11 MyAppNameHere 12PhotoEditor15fullImageOutputfS0_FT_GSqCSo22PHContentEditingOutput_ + 1272 (PhotoEditor.swift:71)
14 MyAppNameHere 0x0000000100113310 _TFFFFFC11 MyAppNameHere 36PhotosPickerCollectionViewController16editSingleAssetFS0_FCSo7PHAssetT_U_FT_T_U0_FTGSqCSo21PHContentEditingInput_GVSs10DictionaryCSo8NSObjectPSs9AnyObject___T_U_FT_T_U_FT_T_ + 172 (PhotosPickerCollectionViewController.swift:851)
15 libdispatch.dylib 0x0000000199c296e8 _dispatch_call_block_and_release + 24 (init.c:761)
16 libdispatch.dylib 0x0000000199c296a8 _dispatch_client_callout + 16 (object.m:513)
17 libdispatch.dylib 0x0000000199c37b40 _dispatch_root_queue_drain + 2140 (inline_internal.h:1063)
18 libdispatch.dylib 0x0000000199c372dc _dispatch_worker_thread3 + 112 (queue.c:4250)
19 libsystem_pthread.dylib 0x0000000199e3d470 _pthread_wqthread + 1092 (pthread.c:1990)
20 libsystem_pthread.dylib 0x0000000199e3d020 start_wqthread + 4 (pthread_asm.s:191)