我已经尝试了几个小时来让两个视图之间的过渡动画工作。一直出现的问题是,当我让代码在 ios8.1 上运行时,它在 ios9.1 上停止运行,反之亦然。问题只是我想要转换到的视图消失了。我知道有很多这样的主题,但没有一个答案对我有用,它总是对一个版本的 ios 有帮助,而对于另一个版本则不起作用。我在某处读到动画无法正常工作的问题是我使用了 AutoLayout,而解决方案之一是使用图层转换,这就是为什么我以在 iOS8 上工作但现在没有的代码版本结束的原因'不适用于 iOS9 ......这是我使用并适用于 iOS8 的代码
class ChannelDetailsCollectionViewController: UICollectionViewController {
@IBAction func backButtonPressed(sender: AnyObject) {
self.navigationController?.popViewControllerAnimated(true)
}
}
class UIAnimatedNavigationControllerDelegate: NSObject, UINavigationControllerDelegate {
func navigationController(navigationController: UINavigationController, animationControllerForOperation operation: UINavigationControllerOperation, fromViewController fromVC: UIViewController, toViewController toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
if operation == .Push {
return SlideInAnimator()
} else if operation == .Pop {
return SlideInDismissAnimator()
} else {
return nil
}
}
func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
let containerView = transitionContext.containerView()!
let toView = transitionContext.viewForKey(UITransitionContextToViewKey)!
let fromView = transitionContext.viewForKey(UITransitionContextFromViewKey)!
let duration = self.transitionDuration(transitionContext)
containerView.addSubview(toView)
let transition = CATransition()
transition.startProgress = 0
transition.endProgress = 1
transition.speed = 3.0
transition.type = kCATransitionPush
transition.subtype = kCATransitionFromLeft
transition.duration = 1.0
fromView.layer.addAnimation(transition, forKey:"transition")
toView.layer.addAnimation(transition, forKey:"transition")
fromView.hidden = true
toView.hidden = false
transitionContext.completeTransition(true)
}
这就是适用于 iOS9 的方法 在这个版本中,我看到当调用 toView.transform = CGAffineTransformIdentity 时,视图会在 iOS8 中消失,我认为是因为自动布局。我已经尝试检查 nil 视图并再次添加它们,但它仍然无法正常工作。
func animateTransition(transitionContext: UIViewControllerContextTransitioning) {
let container = transitionContext.containerView()
let fromViewController = transitionContext.viewControllerForKey(UITransitionContextFromViewControllerKey)
let fromView = fromViewController!.view
let toViewController = transitionContext.viewControllerForKey(UITransitionContextToViewControllerKey)
let toView = toViewController!.view
toView.transform = getSlideTransform(toView, offset: -container!.frame.width)
fromView.transform = getSlideTransform(toView, offset: 0.0)
container!.addSubview(toView)
container!.addSubview(fromView)
let duration = self.transitionDuration(transitionContext)
UIView.animateWithDuration(duration, delay: 0.0, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.8, options: [], animations: {
toView.transform = CGAffineTransformIdentity
fromView.transform = self.getSlideTransform(fromView, offset: fromView.frame.width+100)
}, completion: { finished in
transitionContext.completeTransition(true)
})
}
private func getSlideTransform(view: UIView, offset: CGFloat) -> CGAffineTransform {
let size = view.frame.size
var offSetTransform = CGAffineTransformMakeTranslation(offset, 0)
offSetTransform = CGAffineTransformScale(offSetTransform, 0.9, 0.9)
return offSetTransform
}
有人可以给我一些提示现在可以尝试什么吗?因为我没有想法,正如我所说,我检查过的所有主题都可以解决一个 iOS 版本的问题,并使另一个版本崩溃:/