我已经解决了这个问题。在将数据传递给节点以解码为文件之前,我需要在客户端对数据进行 base64 编码。我需要使用 XMLHTTPRequest 正确获取二进制数据,因为 jQuery AJAX 似乎有返回问题(请参见此处:http ://www.henryalgus.com/reading-binary-files-using-jquery-ajax/ )。
这是我的前端:
var form = document.forms.namedItem("fileinfo");
form.addEventListener('submit', function (ev) {
var oData = new FormData(form);
var xhr = new XMLHttpRequest();
xhr.responseType = "arraybuffer";
xhr.open("POST", "http://vendorapi.net/Upload", true);
xhr.onload = function (oEvent) {
if (xhr.status == 200) {
var blob = new Blob([xhr.response], { type: "image/png" });
//var objectUrl = URL.createObjectURL(blob);
//window.open(objectUrl);
console.log(blob);
var blobToBase64 = function(blob, cb) {
var reader = new FileReader();
reader.onload = function() {
var dataUrl = reader.result;
var base64 = dataUrl.split(',')[1];
cb(base64);
};
reader.readAsDataURL(blob);
};
blobToBase64(blob, function(base64){ // encode
var update = {'blob': base64};
var containerName = boxContainerName;
var filename = 'Texture_0.png';
$http.post('/postAdvancedTest', { containerName: containerName, filename: filename, file: base64}).success(function (data) {
//console.log(data);
console.log("success!");
// Clear previous 3D render
$('#webGL-container').empty();
// Generated new 3D render
$scope.generate3D();
}, function (err) {
//console.log(err);
});
})
} else {
oOutput.innerHTML = "Error " + xhr.status + " occurred when trying to upload your file.<br \/>";
}
};
xhr.send(oData);
ev.preventDefault();
}, false);
节点后端:
app.post('/postAdvancedTest', function (req, res) {
var containerName = req.body.containerName
var filename = req.body.filename;
var file = req.body.file;
var buf = new Buffer(file, 'base64'); // decode
var tmpBasePath = 'upload/'; //this folder is to save files download from vendor URL, and should be created in the root directory previously.
var tmpFolder = tmpBasePath + containerName + '/';
// Create unique temp directory to store files
mkdirp(tmpFolder, function (err) {
if (err) console.error(err)
else console.log('Directory Created')
});
// This is the location of download files, e.g. 'upload/Texture_0.png'
var tmpFileSavedLocation = tmpFolder + filename;
fs.writeFile(tmpFileSavedLocation, buf, function (err) {
if (err) {
console.log("err", err);
} else {
//return res.json({ 'status': 'success' });
blobSvc.createBlockBlobFromLocalFile(containerName, filename, tmpFileSavedLocation, function (error, result, response) {
if (!error) {
console.log("Uploaded" + result);
res.send(containerName);
}
else {
console.log(error);
}
});
}
})
})