我遇到了一个问题,TargetUpdated 事件看起来很完美。不幸的是,看起来 Multibinding 没有 TargetUpdated 属性。有没有办法仍然设置它,或者我需要完全找到另一个解决方案。
继承人一些代码来帮助
这是绑定...
<RotateTransform x:Name="LeftNeedle">
<RotateTransform.Angle>
<MultiBinding Converter="{StaticResource VoltageRatioConverter}" NotifyOnTargetUpdated="True" >
<Binding ElementName="root" Path="Running" />
<Binding ElementName="root" Path="Incoming" />
</MultiBinding>
</RotateTransform.Angle>
然后我有价值转换器......
public class VoltageRatioConverter : IMultiValueConverter
{
#region IMultiValueConverter Members
public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (values == null || values.Count((x) => x != null) != 2)
return 0.0;
double running = System.Convert.ToDouble(values[0]);
double incoming = System.Convert.ToDouble(values[1]);
return ((running / incoming) - 1);
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
{
throw new NotImplementedException();
}
#endregion
}
我要做的是检索结果数字并将其传递给函数以更新角度/动画
private static void OnAngleValueChanged(DependencyObject o, DependencyPropertyChangedEventArgs e)
{
GaugeCluster gauge = o as GaugeCluster;
if ((double)e.NewValue > 70)
{
VisualStateManager.GoToState(gauge, "RightWobble", false);
}
else if ((double)e.NewValue < -70)
{
VisualStateManager.GoToState(gauge, "LeftWobble", false);
}
else
{
if ((double)e.OldValue > 70 || (double)e.OldValue < -70)
{
VisualStateManager.GoToState(gauge, "StandingState", false);
}
}
}
^ 我只是在测试这个函数,以确保它通过从两个依赖属性之一中调用它来确保它确实有效。理想情况下,函数体是我想在 TargetUpdated 事件上使用的。