16

是否可以序列化包含yield语句的方法(或包含此类方法的类),以便在重新水化类时,保留生成的迭代器的内部状态?

4

4 回答 4

8

是的,你可以这样做。有警告。

yield可以在此处找到使用 、反序列化和继续序列化方法的示例: http ://www.agilekiwi.com/dotnet/CountingDemo.cs (Web 存档链接)。

一般来说,尝试序列化而不做一些额外的工作会失败。这是因为编译器生成的类没有标记该Serializable属性。但是,您可以解决此问题。

我会注意到它们没有被标记为可序列化的原因是因为它们是一个实现细节,并且在未来的版本中会发生重大变化,因此您可能无法在较新的版本中对其进行反序列化。

与我问的关于如何序列化匿名代表的问题相关,这也适用于这种情况。

这是“hack”的源代码:

// Copyright © 2007 John M Rusk (http://www.agilekiwi.com)
// 
// You may use this source code in any manner you wish, subject to 
// the following conditions:
//
// (a) The above copyright notice and this permission notice shall be
//     included in all copies or substantial portions of the Software.
//
// (b) THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
//     EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
//     OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
//     NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
//     HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
//     WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
//     FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
//     OTHER DEALINGS IN THE SOFTWARE.

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Soap;

namespace AgileKiwi.PersistentIterator.Demo
{
    /// <summary>
    /// This is the class we will enumerate over
    /// </summary>
    [Serializable]
    public class SimpleEnumerable
    {
        public IEnumerator<string> Foo()
        {
            yield return "One";
            yield return "Two";
            yield return "Three";
        }

        #region Here is a more advanced example
        // This shows that the solution even works for iterators which call other iterators
        // See SimpleFoo below for a simpler example
        public IEnumerator<string> AdvancedFoo()
        {
            yield return "One";
            foreach (string s in Letters())
                yield return "Two " + s;
            yield return "Three";
        }

        private IEnumerable<string> Letters()
        {
            yield return "a";
            yield return "b";
            yield return "c";
        }
        #endregion
    }

    /// <summary>
    /// This is the command-line program which calls the iterator and serializes the state
    /// </summary>
    public class Program
    {
        public static void Main()
        {
            // Create/restore the iterator
            IEnumerator<string> e;
            if (File.Exists(StateFile))
                e = LoadIterator();
            else
                e = (new SimpleEnumerable()).Foo(); // start new iterator

            // Move to next item and display it.
            // We can't use foreach here, because we only want to get ONE 
            // result at a time.
            if (e.MoveNext())
                Console.WriteLine(e.Current);
            else
                Console.WriteLine("Finished.  Delete the state.xml file to restart");

            // Save the iterator state back to the file
            SaveIterator(e);

            // Pause if running from the IDE
            if (Debugger.IsAttached)
            {
                Console.Write("Press any key...");
                Console.ReadKey();
            }
        }

        static string StateFile
        {
            get {
                return Path.Combine(
                    Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
                    "State.xml");
            }
        }

        static IEnumerator<string> LoadIterator()
        {
            using (FileStream stream = new FileStream(StateFile, FileMode.Open))
            {
                ISurrogateSelector selector = new EnumerationSurrogateSelector();
                IFormatter f = new SoapFormatter(selector, new StreamingContext());
                return (IEnumerator<string>)f.Deserialize(stream);
            }
        }

        static void SaveIterator(IEnumerator<string> e)
        {
            using (FileStream stream = new FileStream(StateFile, FileMode.Create))
            {
                ISurrogateSelector selector = new EnumerationSurrogateSelector();
                IFormatter f = new SoapFormatter(selector, new StreamingContext());
                f.Serialize(stream, e);
            }
            #region Note: The above code puts the name of the compiler-generated enumerator class...
            // into the serialized output.  Under what circumstances, if any, might a recompile result in
            // a different class name?  I have not yet investigated what the answer might be.
            // I suspect MS provide no guarantees in that regard.
            #endregion
        }
    }

    #region Helper classes to serialize iterator state
    // See http://msdn.microsoft.com/msdnmag/issues/02/09/net/#S3 
    class EnumerationSurrogateSelector : ISurrogateSelector
    {
        ISurrogateSelector _next;

        public void ChainSelector(ISurrogateSelector selector)
        {
            _next = selector;
        }

        public ISurrogateSelector GetNextSelector()
        {
            return _next;
        }

        public ISerializationSurrogate GetSurrogate(Type type, StreamingContext context, out ISurrogateSelector selector)
        {
            if (typeof(System.Collections.IEnumerator).IsAssignableFrom(type))
            {
                selector = this;
                return new EnumeratorSerializationSurrogate();
            }
            else
            {
                //todo: check this section
                if (_next == null)
                {
                    selector = null;
                    return null;
                }
                else
                {
                    return _next.GetSurrogate(type, context, out selector);
                }
            }
        }
    }

    // see http://msdn.microsoft.com/msdnmag/issues/02/09/net/#S3
    class EnumeratorSerializationSurrogate : ISerializationSurrogate
    {
        public void GetObjectData(object obj, SerializationInfo info, StreamingContext context)
        {
            foreach(FieldInfo f in obj.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                info.AddValue(f.Name, f.GetValue(obj));
        }

        public object SetObjectData(object obj, SerializationInfo info, StreamingContext context,
                                    ISurrogateSelector selector)
        {
            foreach (FieldInfo f in obj.GetType().GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic))
                f.SetValue(obj, info.GetValue(f.Name, f.FieldType));
            return obj;
        }
    }
    #endregion
}
于 2010-07-20T21:11:53.350 回答
5

在内部,yield语句被转换为实现为实现 IEnumerator 接口的类的状态机。它允许同时使用多个 foreach 语句遍历结果集。该类对您的代码不可见,它未标记为可序列化。

所以,答案是否定的,这是不可能的。但是,您可以自己实现所需的枚举器,但它比yield.

于 2010-07-20T20:53:39.817 回答
1

只需确保在调用 yield 之前,将状态(即迭代器位置)保存在可序列化的字段(位置字段,或您所称的任何内容)中。然后,当类被反序列化时,只需使用位置字段继续您离开的地方。

但是,这什么时候有用呢?您是否计划在 foreach 循环中间序列化对象?SetIteratorPosition()如果你给你类一个默认为当前位置的方法,也许你会更容易。这比在现有明确定义的行为(收益)中添加副作用更清楚,每个人都会明白IteratorPosition可以保存。

注意:方法不能序列化。您序列化数据,即属性和字段。

于 2010-07-20T20:55:05.577 回答
1

是的。任何返回 IEnumerable 的方法都可以拥有自己的代码,用于yield return您告诉它的任何内容。如果您序列化对象的内部状态,了解它正在迭代什么以及它走了多远,那么您可以在将来的某个时间重新加载该状态,并从您离开的地方继续枚举。

于 2010-07-20T21:04:46.297 回答