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我在 Win32 下开发 DLL,它做了一个简单的工作:它扫描主机的虚拟内存中的子字符串。但由于某种原因,与使用单线程扫描的 Cheat Engine、ArtMoney 甚至 OllyDbg 相比,它的运行速度非常慢。这是我使用 VirtualQuery() 获得的扫描单个内存部分的函数的代码。主机(.exe 应用程序)提交大约 300-400 MiB 的内存,我必须扫描大约 170 个不同大小的内存部分,从 4KiB 到 32MiB。我只扫描 MEM_PRIVATE、MEM_COMMIT 区域,不扫描 PAGE_GUARD、PAGE_NOACCESS、PAGE_READONLY,跳过 DLL 自己的内存。

出于某种原因,性能很糟糕 - 找到单个字符串需要 10-12 秒。例如 OllyDbg 在 ~2-3 秒内找到字符串。

UINT __stdcall ScanAndReplace(UCHAR* pStartAddress, UCHAR* pEndAddress, const char* csSearchFor, const char* csReplaceTo, UINT iLength)
{
    // This function runs inside the single memory section and looks for a specific substring

    // pStartAddress: UCHAR* - The begining of the memory section
    // pEndAddress: UCHAR* - The ending of the memory section
    // csSearchFor: const char* - The pointer to the substring to search for
    // csReplaceTo: const char* - The pointer to the substring to replace with
    // iLength: UINT - max length of csSearchFor substring

    // Total iterations
    UINT iHits = 0;

    // Scan from pStartAddress to (pEndAddress - iLength) and don't overrun memory section
    for (pStartAddress; pStartAddress < (pEndAddress - iLength); ++pStartAddress)
    {
        UINT iIterator = 0;

        // Scan for specific string that begins at current address (pStartAddress) until condition breaks
        for (iIterator; (iIterator < iLength) && (pStartAddress[iIterator] == csSearchFor[iIterator]); ++iIterator);

        // String matches if iIterator == iLength
        if (iIterator == iLength)
        {
            // Found, do something (edit/replace, etc), increment counter...
            ++iHits;
        }

        /*
        // Even if you search for single byte it's very slow
        if (*pStartAddress == 'A')
            ++iHits;
        */
    }

    return iHits;
}

我正在使用 MSVS 2010。

编译器命令行:

/nologo /W3 /WX- /O2 /Os /Oy- /GL /D "WIN32" /D "NDEBUG" /D "_WINDOWS"
  /D "_USRDLL" /D "MYDLL_EXPORTS" /D "_WINDLL" /GF /Gm- /MD /GS- /Gy
  /fp:precise /Zc:wchar_t /Zc:forScope /Fp"Release\MyDll.pch" /FAcs
  /Fa"Release\" /Fo"Release\" /Fd"Release\vc100.pdb" /Gd /TC /analyze-
  /errorReport:queue

链接器命令行:

/OUT:"D:\MyDll\Release\MyDll.dll" /INCREMENTAL:NO /NOLOGO /DLL "Dbghelp.lib"
  "msvcrt.lib" "kernel32.lib" "user32.lib" "gdi32.lib" "winspool.lib"
  "comdlg32.lib" "advapi32.lib" "shell32.lib" "ole32.lib" "oleaut32.lib"
  "uuid.lib" "odbc32.lib" "odbccp32.lib" /NODEFAULTLIB /MANIFEST:NO
  /ManifestFile:"Release\MyDll.dll.intermediate.manifest" /ALLOWISOLATION
  /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG
  /PDB:"D:\MyDll\Release\MyDll.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF
  /PGD:"D:\MyDll\Release\MyDll.pgd" /LTCG /TLBID:1 /ENTRY:"DllMain"
  /DYNAMICBASE /NXCOMPAT /MACHINE:X86 /ERRORREPORT:QUEUE

我究竟做错了什么?我的算法是坏的还是其他内存扫描仪使用了某种“魔法”?

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1 回答 1

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其他内存扫描器可能会以更好的搜索算法的形式使用“魔法”,例如Boyer-Moore。他们可能还在他们的搜索算法上进行额外的微优化,但我猜算法的选择将解释你所看到的大部分差异。

于 2015-09-15T22:44:47.740 回答