Is there a way that message (Yes/No) is presented inside scout server?
Reason for this is save with warnings.
For example you have some logic for save some entity and some validity on this entity in backend. In some cases, user need to be inform that saving this record might lead to some trouble, so he need to confirm save.
Right now I have implementation like this :
Scout Client -> Scout Server -> Backend -> Scout Server -> Scout Client -> Scout Server -> Scout Backend
save called pass parameter to backend try to save; return excaption return exception to client present popUp sent parameter force force save
but I don't like that inside client you need to handle this. It would be nicer if client would call only save and all will be handled in scout server and backend.
Is there a better way for this?
Marko