129

编辑:这个谜题也被称为“爱因斯坦之谜”

谁拥有 Zebra(您可以在此处尝试在线版本)是一组经典难题的示例,我敢打赌 Stack Overflow 上的大多数人都可以用笔和纸解决它。但是程序化解决方案会是什么样子?

根据下面列出的线索...

  • 有五间房子。
  • 每个房子都有自己独特的颜色。
  • 所有房主都是不同国籍的。
  • 他们都有不同的宠物。
  • 他们都喝不同的饮料。
  • 他们都抽不同的香烟。
  • 英国人住在红房子里。
  • 瑞典人有一条狗。
  • 丹麦人喝茶。
  • 绿房子在白房子的左边。
  • 他们在温室里喝咖啡。
  • 抽 Pall Mall 的人有鸟。
  • 在黄色的房子里,他们抽登喜路。
  • 在中间房子里,他们喝牛奶。
  • 挪威人住在第一间房子里。
  • 抽 Blend 的男人和猫一起住在房子旁边的房子里。
  • 在他们有一匹马的房子旁边的房子里,他们抽登喜路。
  • 抽蓝大师的人喝啤酒。
  • 德国人抽王子烟。
  • 挪威人住在蓝屋旁边。
  • 他们在抽Blend的房子旁边的房子里喝水。

...谁拥有斑马?

4

15 回答 15

164

这是基于约束编程的Python解决方案:

from constraint import AllDifferentConstraint, InSetConstraint, Problem

# variables
colors        = "blue red green white yellow".split()
nationalities = "Norwegian German Dane Swede English".split()
pets          = "birds dog cats horse zebra".split()
drinks        = "tea coffee milk beer water".split()
cigarettes    = "Blend, Prince, Blue Master, Dunhill, Pall Mall".split(", ")

# There are five houses.
minn, maxn = 1, 5
problem = Problem()
# value of a variable is the number of a house with corresponding property
variables = colors + nationalities + pets + drinks + cigarettes
problem.addVariables(variables, range(minn, maxn+1))

# Each house has its own unique color.
# All house owners are of different nationalities.
# They all have different pets.
# They all drink different drinks.
# They all smoke different cigarettes.
for vars_ in (colors, nationalities, pets, drinks, cigarettes):
    problem.addConstraint(AllDifferentConstraint(), vars_)

# In the middle house they drink milk.
#NOTE: interpret "middle" in a numerical sense (not geometrical)
problem.addConstraint(InSetConstraint([(minn + maxn) // 2]), ["milk"])
# The Norwegian lives in the first house.
#NOTE: interpret "the first" as a house number
problem.addConstraint(InSetConstraint([minn]), ["Norwegian"])
# The green house is on the left side of the white house.
#XXX: what is "the left side"? (linear, circular, two sides, 2D house arrangment)
#NOTE: interpret it as 'green house number' + 1 == 'white house number'
problem.addConstraint(lambda a,b: a+1 == b, ["green", "white"])

def add_constraints(constraint, statements, variables=variables, problem=problem):
    for stmt in (line for line in statements if line.strip()):
        problem.addConstraint(constraint, [v for v in variables if v in stmt])

and_statements = """
They drink coffee in the green house.
The man who smokes Pall Mall has birds.
The English man lives in the red house.
The Dane drinks tea.
In the yellow house they smoke Dunhill.
The man who smokes Blue Master drinks beer.
The German smokes Prince.
The Swede has a dog.
""".split("\n")
add_constraints(lambda a,b: a == b, and_statements)

nextto_statements = """
The man who smokes Blend lives in the house next to the house with cats.
In the house next to the house where they have a horse, they smoke Dunhill.
The Norwegian lives next to the blue house.
They drink water in the house next to the house where they smoke Blend.
""".split("\n")
#XXX: what is "next to"? (linear, circular, two sides, 2D house arrangment)
add_constraints(lambda a,b: abs(a - b) == 1, nextto_statements)

def solve(variables=variables, problem=problem):
    from itertools  import groupby
    from operator   import itemgetter

    # find & print solutions
    for solution in problem.getSolutionIter():
        for key, group in groupby(sorted(solution.iteritems(), key=itemgetter(1)), key=itemgetter(1)):
            print key, 
            for v in sorted(dict(group).keys(), key=variables.index):
                print v.ljust(9),
            print

if __name__ == '__main__':
    solve()

输出:

1 yellow    Norwegian cats      water     Dunhill  
2 blue      Dane      horse     tea       Blend    
3 red       English   birds     milk      Pall Mall
4 green     German    zebra     coffee    Prince   
5 white     Swede     dog       beer      Blue Master

找到解决方案需要 0.6 秒(CPU 1.5GHz)。
答案是“德国人拥有斑马”。


通过以下方式安装constraint模块pip: pip install python-constraint

手动安装:

于 2008-11-26T14:59:07.210 回答
49

在 Prolog 中,我们可以通过从中选择元素来实例化域:) (为了提高效率,做出互斥的选择)。使用 SWI-Prolog,

select([A|As],S):- select(A,S,S1),select(As,S1).
select([],_). 

left_of(A,B,C):- append(_,[A,B|_],C).  
next_to(A,B,C):- left_of(A,B,C) ; left_of(B,A,C).

zebra(Owns, HS):-     % (* house: color,nation,pet,drink,smokes *)
  HS   = [ h(_,norwegian,_,_,_),    h(blue,_,_,_,_),   h(_,_,_,milk,_), _, _], 
  select([ h(red,brit,_,_,_),       h(_,swede,dog,_,_), 
           h(_,dane,_,tea,_),       h(_,german,_,_,prince)], HS),
  select([ h(_,_,birds,_,pallmall), h(yellow,_,_,_,dunhill),
           h(_,_,_,beer,bluemaster)],                        HS), 
  left_of( h(green,_,_,coffee,_),   h(white,_,_,_,_),        HS),
  next_to( h(_,_,_,_,dunhill),      h(_,_,horse,_,_),        HS),
  next_to( h(_,_,_,_,blend),        h(_,_,cats, _,_),        HS),
  next_to( h(_,_,_,_,blend),        h(_,_,_,water,_),        HS),
  member(  h(_,Owns,zebra,_,_),                              HS).

立即运行:

?- time( (zebra(Who,HS), writeln(Who), nl, maplist(writeln,HS), nl, false 
          ; writeln("no more solutions!") )).
german

h( yellow, norwegian, cats,   water,  dunhill   )
h( blue,   dane,      horse,  tea,    blend     )
h( red,    brit,      birds,  milk,   pallmall  )
h( green,  german,    zebra,  coffee, prince    )   % (* formatted by hand *)
h( white,  swede,     dog,    beer,   bluemaster)

no more solutions!
% (* 1,706 inferences, 0.000 CPU in 0.070 seconds (0% CPU, Infinite Lips) *)
true.
于 2011-11-25T14:19:20.113 回答
16

一位发帖人已经提到 Prolog 是一种潜在的解决方案。这是真的,这是我会使用的解决方案。更一般地说,这对于自动推理系统来说是一个完美的问题。Prolog 是一种形成这样一个系统的逻辑编程语言(和相关的解释器)。它基本上允许从使用一阶逻辑做出的陈述中得出事实结论。FOL 基本上是一种更高级的命题逻辑形式。如果您决定不想使用 Prolog,您可以使用您自己创建的类似系统,使用诸如modus ponens之类的技术来执行得出结论。

当然,你需要添加一些关于斑马的规则,因为它没有在任何地方提到......我相信你的意图是你可以找出其他 4 只宠物,从而推断最后一个是斑马?您需要添加规定斑马是宠物之一的规则,并且每个房子只能养一只宠物。将这种“常识”知识引入推理系统是将该技术用作真正的 AI 的主要障碍。有一些研究项目,例如 Cyc,试图通过蛮力提供这些常识。他们取得了相当多的成功。

于 2008-11-25T21:45:57.437 回答
15

SWI-Prolog 兼容:

% NOTE - This may or may not be more efficent. A bit verbose, though.
left_side(L, R, [L, R, _, _, _]).
left_side(L, R, [_, L, R, _, _]).
left_side(L, R, [_, _, L, R, _]).
left_side(L, R, [_, _, _, L, R]).

next_to(X, Y, Street) :- left_side(X, Y, Street).
next_to(X, Y, Street) :- left_side(Y, X, Street).

m(X, Y) :- member(X, Y).

get_zebra(Street, Who) :- 
    Street = [[C1, N1, P1, D1, S1],
              [C2, N2, P2, D2, S2],
              [C3, N3, P3, D3, S3],
              [C4, N4, P4, D4, S4],
              [C5, N5, P5, D5, S5]],
    m([red, english, _, _, _], Street),
    m([_, swede, dog, _, _], Street),
    m([_, dane, _, tea, _], Street),
    left_side([green, _, _, _, _], [white, _, _, _, _], Street),
    m([green, _, _, coffee, _], Street),
    m([_, _, birds, _, pallmall], Street),
    m([yellow, _, _, _, dunhill], Street),
    D3 = milk,
    N1 = norwegian,
    next_to([_, _, _, _, blend], [_, _, cats, _, _], Street),
    next_to([_, _, horse, _, _], [_, _, _, _, dunhill], Street),
    m([_, _, _, beer, bluemaster], Street),
    m([_, german, _, _, prince], Street),
    next_to([_, norwegian, _, _, _], [blue, _, _, _, _], Street),
    next_to([_, _, _, water, _], [_, _, _, _, blend], Street),
    m([_, Who, zebra, _, _], Street).

在口译员处:

?- get_zebra(Street, Who).
Street = ...
Who = german
于 2011-11-01T02:32:38.563 回答
13

这就是我的做法。首先,我会生成所有有序的 n 元组

(housenumber, color, nationality, pet, drink, smoke)

其中 5^6 个,15625 个,易于管理。然后我会过滤掉简单的布尔条件。有十个,每个你希望过滤掉 8/25 的条件(1/25 的条件包含瑞典人和狗,16/25 包含非瑞典人和非狗) . 当然它们不是独立的,但是在过滤掉它们之后应该不会剩下很多了。

在那之后,你就有了一个很好的图形问题。创建一个图,每个节点代表剩余的 n 元组之一。如果两端在某个 n 元组位置包含重复项或违反任何“位置”约束(其中有五个),则向图形添加边。从那里你几乎到家了,在图中搜索一组独立的五个节点(没有一个节点通过边连接)。如果没有太多,您可能只是详尽地生成所有 5 元组的 n 元组,然后再次过滤它们。

这可能是代码高尔夫的不错选择。有人可能可以用haskell之类的东西在一行中解决它:)

事后思考:初始过滤器通过也可以消除位置约束中的信息。不多(1/25),但仍然很重要。

于 2008-11-25T21:45:50.587 回答
9

另一个 Python 解决方案,这次使用 Python 的 PyKE(Python 知识引擎)。诚然,它比在@JFSebastian 的解决方案中使用 Python 的“约束”模块更冗长,但它为任何研究此类问题的原始知识引擎的人提供了一个有趣的比较。

线索.kfb

categories( POSITION, 1, 2, 3, 4, 5 )                                   # There are five houses.
categories( HOUSE_COLOR, blue, red, green, white, yellow )              # Each house has its own unique color.
categories( NATIONALITY, Norwegian, German, Dane, Swede, English )      # All house owners are of different nationalities.
categories( PET, birds, dog, cats, horse, zebra )                       # They all have different pets.
categories( DRINK, tea, coffee, milk, beer, water )                     # They all drink different drinks.
categories( SMOKE, Blend, Prince, 'Blue Master', Dunhill, 'Pall Mall' ) # They all smoke different cigarettes.

related( NATIONALITY, English, HOUSE_COLOR, red )    # The English man lives in the red house.
related( NATIONALITY, Swede, PET, dog )              # The Swede has a dog.
related( NATIONALITY, Dane, DRINK, tea )             # The Dane drinks tea.
left_of( HOUSE_COLOR, green, HOUSE_COLOR, white )    # The green house is on the left side of the white house.
related( DRINK, coffee, HOUSE_COLOR, green )         # They drink coffee in the green house.
related( SMOKE, 'Pall Mall', PET, birds )            # The man who smokes Pall Mall has birds.
related( SMOKE, Dunhill, HOUSE_COLOR, yellow )       # In the yellow house they smoke Dunhill.
related( POSITION, 3, DRINK, milk )                  # In the middle house they drink milk.
related( NATIONALITY, Norwegian, POSITION, 1 )       # The Norwegian lives in the first house.
next_to( SMOKE, Blend, PET, cats )                   # The man who smokes Blend lives in the house next to the house with cats.
next_to( SMOKE, Dunhill, PET, horse )                # In the house next to the house where they have a horse, they smoke Dunhill.
related( SMOKE, 'Blue Master', DRINK, beer )         # The man who smokes Blue Master drinks beer.
related( NATIONALITY, German, SMOKE, Prince )        # The German smokes Prince.
next_to( NATIONALITY, Norwegian, HOUSE_COLOR, blue ) # The Norwegian lives next to the blue house.
next_to( DRINK, water, SMOKE, Blend )                # They drink water in the house next to the house where they smoke Blend.

关系.krb

#############
# Categories

# Foreach set of categories, assert each type
categories
    foreach
        clues.categories($category, $thing1, $thing2, $thing3, $thing4, $thing5)
    assert
        clues.is_category($category, $thing1)
        clues.is_category($category, $thing2)
        clues.is_category($category, $thing3)
        clues.is_category($category, $thing4)
        clues.is_category($category, $thing5)


#########################
# Inverse Relationships

# Foreach A=1, assert 1=A
inverse_relationship_positive
    foreach
        clues.related($category1, $thing1, $category2, $thing2)
    assert
        clues.related($category2, $thing2, $category1, $thing1)

# Foreach A!1, assert 1!A
inverse_relationship_negative
    foreach
        clues.not_related($category1, $thing1, $category2, $thing2)
    assert
        clues.not_related($category2, $thing2, $category1, $thing1)

# Foreach "A beside B", assert "B beside A"
inverse_relationship_beside
    foreach
        clues.next_to($category1, $thing1, $category2, $thing2)
    assert
        clues.next_to($category2, $thing2, $category1, $thing1)


###########################
# Transitive Relationships

# Foreach A=1 and 1=a, assert A=a
transitive_positive
    foreach
        clues.related($category1, $thing1, $category2, $thing2)
        clues.related($category2, $thing2, $category3, $thing3)

        check unique($thing1, $thing2, $thing3) \
          and unique($category1, $category2, $category3)
    assert
        clues.related($category1, $thing1, $category3, $thing3)

# Foreach A=1 and 1!a, assert A!a
transitive_negative
    foreach
        clues.related($category1, $thing1, $category2, $thing2)
        clues.not_related($category2, $thing2, $category3, $thing3)

        check unique($thing1, $thing2, $thing3) \
          and unique($category1, $category2, $category3)
    assert
        clues.not_related($category1, $thing1, $category3, $thing3)


##########################
# Exclusive Relationships

# Foreach A=1, assert A!2 and A!3 and A!4 and A!5
if_one_related_then_others_unrelated
    foreach
        clues.related($category, $thing, $category_other, $thing_other)
        check unique($category, $category_other)

        clues.is_category($category_other, $thing_not_other)
        check unique($thing, $thing_other, $thing_not_other)
    assert
        clues.not_related($category, $thing, $category_other, $thing_not_other)

# Foreach A!1 and A!2 and A!3 and A!4, assert A=5
if_four_unrelated_then_other_is_related
    foreach
        clues.not_related($category, $thing, $category_other, $thingA)
        clues.not_related($category, $thing, $category_other, $thingB)
        check unique($thingA, $thingB)

        clues.not_related($category, $thing, $category_other, $thingC)
        check unique($thingA, $thingB, $thingC)

        clues.not_related($category, $thing, $category_other, $thingD)
        check unique($thingA, $thingB, $thingC, $thingD)

        # Find the fifth variation of category_other.
        clues.is_category($category_other, $thingE)
        check unique($thingA, $thingB, $thingC, $thingD, $thingE)
    assert
        clues.related($category, $thing, $category_other, $thingE)


###################
# Neighbors: Basic

# Foreach "A left of 1", assert "A beside 1"
expanded_relationship_beside_left
    foreach
        clues.left_of($category1, $thing1, $category2, $thing2)
    assert
        clues.next_to($category1, $thing1, $category2, $thing2)

# Foreach "A beside 1", assert A!1
unrelated_to_beside
    foreach
        clues.next_to($category1, $thing1, $category2, $thing2)
        check unique($category1, $category2)
    assert
        clues.not_related($category1, $thing1, $category2, $thing2)


###################################
# Neighbors: Spatial Relationships

# Foreach "A beside B" and "A=(at-edge)", assert "B=(near-edge)"
check_next_to_either_edge
    foreach
        clues.related(POSITION, $position_known, $category, $thing)
        check is_edge($position_known)

        clues.next_to($category, $thing, $category_other, $thing_other)

        clues.is_category(POSITION, $position_other)
        check is_beside($position_known, $position_other)
    assert
        clues.related(POSITION, $position_other, $category_other, $thing_other)

# Foreach "A beside B" and "A!(near-edge)" and "B!(near-edge)", assert "A!(at-edge)"
check_too_close_to_edge
    foreach
        clues.next_to($category, $thing, $category_other, $thing_other)

        clues.is_category(POSITION, $position_edge)
        clues.is_category(POSITION, $position_near_edge)
        check is_edge($position_edge) and is_beside($position_edge, $position_near_edge)

        clues.not_related(POSITION, $position_near_edge, $category, $thing)
        clues.not_related(POSITION, $position_near_edge, $category_other, $thing_other)
    assert
        clues.not_related(POSITION, $position_edge, $category, $thing)

# Foreach "A beside B" and "A!(one-side)", assert "A=(other-side)"
check_next_to_with_other_side_impossible
    foreach
        clues.next_to($category, $thing, $category_other, $thing_other)

        clues.related(POSITION, $position_known, $category_other, $thing_other)
        check not is_edge($position_known)

        clues.not_related($category, $thing, POSITION, $position_one_side)
        check is_beside($position_known, $position_one_side)

        clues.is_category(POSITION, $position_other_side)
        check is_beside($position_known, $position_other_side) \
          and unique($position_known, $position_one_side, $position_other_side)
    assert
        clues.related($category, $thing, POSITION, $position_other_side)

# Foreach "A left of B"...
#   ... and "C=(position1)" and "D=(position2)" and "E=(position3)"
# ~> assert "A=(other-position)" and "B=(other-position)+1"
left_of_and_only_two_slots_remaining
    foreach
        clues.left_of($category_left, $thing_left, $category_right, $thing_right)

        clues.related($category_left, $thing_left_other1, POSITION, $position1)
        clues.related($category_left, $thing_left_other2, POSITION, $position2)
        clues.related($category_left, $thing_left_other3, POSITION, $position3)
        check unique($thing_left, $thing_left_other1, $thing_left_other2, $thing_left_other3)

        clues.related($category_right, $thing_right_other1, POSITION, $position1)
        clues.related($category_right, $thing_right_other2, POSITION, $position2)
        clues.related($category_right, $thing_right_other3, POSITION, $position3)
        check unique($thing_right, $thing_right_other1, $thing_right_other2, $thing_right_other3)

        clues.is_category(POSITION, $position4)
        clues.is_category(POSITION, $position5)

        check is_left_right($position4, $position5) \
          and unique($position1, $position2, $position3, $position4, $position5)
    assert
        clues.related(POSITION, $position4, $category_left, $thing_left)
        clues.related(POSITION, $position5, $category_right, $thing_right)


#########################

fc_extras

    def unique(*args):
        return len(args) == len(set(args))

    def is_edge(pos):
        return (pos == 1) or (pos == 5)

    def is_beside(pos1, pos2):
        diff = (pos1 - pos2)
        return (diff == 1) or (diff == -1)

    def is_left_right(pos_left, pos_right):
        return (pos_right - pos_left == 1)

driver.py(实际上更大,但这是本质)

from pyke import knowledge_engine

engine = knowledge_engine.engine(__file__)
engine.activate('relations')

try:
    natl = engine.prove_1_goal('clues.related(PET, zebra, NATIONALITY, $nationality)')[0].get('nationality')
except Exception, e:
    natl = "Unknown"
print "== Who owns the zebra? %s ==" % natl

样本输出:

$ python driver.py

== Who owns the zebra? German ==

#   Color    Nationality    Pet    Drink       Smoke    
=======================================================
1   yellow   Norwegian     cats    water    Dunhill     
2   blue     Dane          horse   tea      Blend       
3   red      English       birds   milk     Pall Mall   
4   green    German        zebra   coffee   Prince      
5   white    Swede         dog     beer     Blue Master 

Calculated in 1.19 seconds.

来源:https ://github.com/DreadPirateShawn/pyke-who-owns-zebra

于 2014-06-09T04:06:13.837 回答
8

这是使用NSolver的完整解决方案的摘录,发布在Einstein's Riddle in C# 中

// The green house's owner drinks coffee
Post(greenHouse.Eq(coffee));
// The person who smokes Pall Mall rears birds 
Post(pallMall.Eq(birds));
// The owner of the yellow house smokes Dunhill 
Post(yellowHouse.Eq(dunhill));
于 2008-11-25T21:23:38.027 回答
8

这是 CLP(FD) 中的一个简单解决方案(另请参见):

:- use_module(library(clpfd)).

solve(ZebraOwner) :-
    maplist( init_dom(1..5), 
        [[British,  Swedish,  Danish,  Norwegian, German],     % Nationalities
         [Red,      Green,    Blue,    White,     Yellow],     % Houses
         [Tea,      Coffee,   Milk,    Beer,      Water],      % Beverages
         [PallMall, Blend,    Prince,  Dunhill,   BlueMaster], % Cigarettes
         [Dog,      Birds,    Cats,    Horse,     Zebra]]),    % Pets
    British #= Red,        % Hint 1
    Swedish #= Dog,        % Hint 2
    Danish #= Tea,         % Hint 3
    Green #= White - 1 ,   % Hint 4
    Green #= Coffee,       % Hint 5
    PallMall #= Birds,     % Hint 6
    Yellow #= Dunhill,     % Hint 7
    Milk #= 3,             % Hint 8
    Norwegian #= 1,        % Hint 9
    neighbor(Blend, Cats),     % Hint 10
    neighbor(Horse, Dunhill),  % Hint 11
    BlueMaster #= Beer,        % Hint 12
    German #= Prince,          % Hint 13
    neighbor(Norwegian, Blue), % Hint 14
    neighbor(Blend, Water),    % Hint 15
    memberchk(Zebra-ZebraOwner, [British-british, Swedish-swedish, Danish-danish,
                                 Norwegian-norwegian, German-german]).

init_dom(R, L) :-
    all_distinct(L),
    L ins R.

neighbor(X, Y) :-
    (X #= (Y - 1)) #\/ (X #= (Y + 1)).

运行它,产生:

3 ?-时间(求解(Z))。
% 111,798 次推理,0.016 CPU 在 0.020 秒内(78% CPU,7166493 唇)
Z = 德语。

于 2013-11-20T17:16:52.947 回答
7

在 PAIP(第 11 章)中,Norvig 使用嵌入在 Lisp 中的 Prolog 解决了斑马难题

于 2008-12-18T01:50:33.520 回答
7

ES6 (Javascript) 解决方案

有很多ES6 生成器和一点点lodash。你需要Babel来运行它。

var _ = require('lodash');

function canBe(house, criteria) {
    for (const key of Object.keys(criteria))
        if (house[key] && house[key] !== criteria[key])
            return false;
    return true;
}

function* thereShouldBe(criteria, street) {
    for (const i of _.range(street.length))
        yield* thereShouldBeAtIndex(criteria, i, street);
}

function* thereShouldBeAtIndex(criteria, index, street) {
    if (canBe(street[index], criteria)) {
        const newStreet = _.cloneDeep(street);
        newStreet[index] = _.assign({}, street[index], criteria);
        yield newStreet;
    }
}

function* leftOf(critA, critB, street) {
    for (const i of _.range(street.length - 1)) {
        if (canBe(street[i], critA) && canBe(street[i+1], critB)) {
            const newStreet = _.cloneDeep(street);
            newStreet[i  ] = _.assign({}, street[i  ], critA);
            newStreet[i+1] = _.assign({}, street[i+1], critB);
            yield newStreet;
        }
    }
}
function* nextTo(critA, critB, street) {
    yield* leftOf(critA, critB, street);
    yield* leftOf(critB, critA, street);
}

const street = [{}, {}, {}, {}, {}]; // five houses

// Btw: it turns out we don't need uniqueness constraint.

const constraints = [
    s => thereShouldBe({nation: 'English', color: 'red'}, s),
    s => thereShouldBe({nation: 'Swede', animal: 'dog'}, s),
    s => thereShouldBe({nation: 'Dane', drink: 'tea'}, s),
    s => leftOf({color: 'green'}, {color: 'white'}, s),
    s => thereShouldBe({drink: 'coffee', color: 'green'}, s),
    s => thereShouldBe({cigarettes: 'PallMall', animal: 'birds'}, s),
    s => thereShouldBe({color: 'yellow', cigarettes: 'Dunhill'}, s),
    s => thereShouldBeAtIndex({drink: 'milk'}, 2, s),
    s => thereShouldBeAtIndex({nation: 'Norwegian'}, 0, s),
    s => nextTo({cigarettes: 'Blend'}, {animal: 'cats'}, s),
    s => nextTo({animal: 'horse'}, {cigarettes: 'Dunhill'}, s),
    s => thereShouldBe({cigarettes: 'BlueMaster', drink: 'beer'}, s),
    s => thereShouldBe({nation: 'German', cigarettes: 'Prince'}, s),
    s => nextTo({nation: 'Norwegian'}, {color: 'blue'}, s),
    s => nextTo({drink: 'water'}, {cigarettes: 'Blend'}, s),

    s => thereShouldBe({animal: 'zebra'}, s), // should be somewhere
];

function* findSolution(remainingConstraints, street) {
    if (remainingConstraints.length === 0)
        yield street;
    else
        for (const newStreet of _.head(remainingConstraints)(street))
            yield* findSolution(_.tail(remainingConstraints), newStreet);
}

for (const streetSolution of findSolution(constraints, street)) {
    console.log(streetSolution);
}

结果:

[ { color: 'yellow',
    cigarettes: 'Dunhill',
    nation: 'Norwegian',
    animal: 'cats',
    drink: 'water' },
  { nation: 'Dane',
    drink: 'tea',
    cigarettes: 'Blend',
    animal: 'horse',
    color: 'blue' },
  { nation: 'English',
    color: 'red',
    cigarettes: 'PallMall',
    animal: 'birds',
    drink: 'milk' },
  { color: 'green',
    drink: 'coffee',
    nation: 'German',
    cigarettes: 'Prince',
    animal: 'zebra' },
  { nation: 'Swede',
    animal: 'dog',
    color: 'white',
    cigarettes: 'BlueMaster',
    drink: 'beer' } ]

运行时间对我来说大约是 2.5 秒,但是通过更改规则的顺序可以大大改善这一点。为了清楚起见,我决定保留原来的顺序。

谢谢,这是一个很酷的挑战!

于 2015-09-12T20:14:13.473 回答
4

这确实是一个约束解决问题。您可以通过类似逻辑编程的语言中的广义约束传播来做到这一点。我们有一个专门针对 ALE(属性逻辑引擎)系统中的斑马问题的演示:

http://www.cs.toronto.edu/~gpenn/ale.html

这是简化斑马拼图的编码链接:

http://www.cs.toronto.edu/~gpenn/ale/files/grammars/baby.pl

有效地做到这一点是另一回事。

于 2009-01-09T21:07:50.340 回答
3

以编程方式解决此类问题的最简单方法是对所有排列使用嵌套循环,并检查结果是否满足问题中的谓词。许多谓词可以从内部循环提升到外部循环,以显着降低计算复杂度,直到可以在合理的时间内计算出答案。

这是一个简单的 F# 解决方案,源自F# Journal中的一篇文章:

let rec distribute y xs =
  match xs with
  | [] -> [[y]]
  | x::xs -> (y::x::xs)::[for xs in distribute y xs -> x::xs]

let rec permute xs =
  match xs with
  | [] | [_] as xs -> [xs]
  | x::xs -> List.collect (distribute x) (permute xs)

let find xs x = List.findIndex ((=) x) xs + 1

let eq xs x ys y = find xs x = find ys y

let nextTo xs x ys y = abs(find xs x - find ys y) = 1

let nations = ["British"; "Swedish"; "Danish"; "Norwegian"; "German"]

let houses = ["Red"; "Green"; "Blue"; "White"; "Yellow"]

let drinks = ["Milk"; "Coffee"; "Water"; "Beer"; "Tea"]

let smokes = ["Blend"; "Prince"; "Blue Master"; "Dunhill"; "Pall Mall"]

let pets = ["Dog"; "Cat"; "Zebra"; "Horse"; "Bird"]

[ for nations in permute nations do
    if find nations "Norwegian" = 1 then
      for houses in permute houses do
        if eq nations "British" houses "Red" &&
           find houses "Green" = find houses "White"-1 &&
           nextTo nations "Norwegian" houses "Blue" then
          for drinks in permute drinks do
            if eq nations "Danish" drinks "Tea" &&
               eq houses "Green" drinks "Coffee" &&
               3 = find drinks "Milk" then
              for smokes in permute smokes do
                if eq houses "Yellow" smokes "Dunhill" &&
                   eq smokes "Blue Master" drinks "Beer" &&
                   eq nations "German" smokes "Prince" &&
                   nextTo smokes "Blend" drinks "Water" then
                  for pets in permute pets do
                    if eq nations "Swedish" pets "Dog" &&
                       eq smokes "Pall Mall" pets "Bird" &&
                       nextTo pets "Cat" smokes "Blend" &&
                       nextTo pets "Horse" smokes "Dunhill" then
                      yield nations, houses, drinks, smokes, pets ]

9ms内得到的输出为:

val it :
  (string list * string list * string list * string list * string list) list =
  [(["Norwegian"; "Danish"; "British"; "German"; "Swedish"],
    ["Yellow"; "Blue"; "Red"; "Green"; "White"],
    ["Water"; "Tea"; "Milk"; "Coffee"; "Beer"],
    ["Dunhill"; "Blend"; "Pall Mall"; "Prince"; "Blue Master"],
    ["Cat"; "Horse"; "Bird"; "Zebra"; "Dog"])]
于 2017-02-12T05:35:38.130 回答
2

这是 Wikipedia 中定义的斑马拼图的 MiniZinc 解决方案:

include "globals.mzn";

% Zebra puzzle
int: nc = 5;

% Colors
int: red = 1;
int: green = 2;
int: ivory = 3;
int: yellow = 4;
int: blue = 5;
array[1..nc] of var 1..nc:color;
constraint alldifferent([color[i] | i in 1..nc]);

% Nationalities
int: eng = 1;
int: spa = 2;
int: ukr = 3;
int: nor = 4;
int: jap = 5;
array[1..nc] of var 1..nc:nationality;
constraint alldifferent([nationality[i] | i in 1..nc]);

% Pets
int: dog = 1;
int: snail = 2;
int: fox = 3;
int: horse = 4;
int: zebra = 5;
array[1..nc] of var 1..nc:pet;
constraint alldifferent([pet[i] | i in 1..nc]);

% Drinks
int: coffee = 1;
int: tea = 2;
int: milk = 3;
int: orange = 4;
int: water = 5;
array[1..nc] of var 1..nc:drink;
constraint alldifferent([drink[i] | i in 1..nc]);

% Smokes
int: oldgold = 1;
int: kools = 2;
int: chesterfields = 3;
int: luckystrike = 4;
int: parliaments = 5;
array[1..nc] of var 1..nc:smoke;
constraint alldifferent([smoke[i] | i in 1..nc]);

% The Englishman lives in the red house.
constraint forall ([nationality[i] == eng <-> color[i] == red | i in 1..nc]);

% The Spaniard owns the dog.
constraint forall ([nationality[i] == spa <-> pet[i] == dog | i in 1..nc]);

% Coffee is drunk in the green house.
constraint forall ([color[i] == green <-> drink[i] == coffee | i in 1..nc]);

% The Ukrainian drinks tea.
constraint forall ([nationality[i] == ukr <-> drink[i] == tea | i in 1..nc]);

% The green house is immediately to the right of the ivory house.
constraint forall ([color[i] == ivory -> if i<nc then color[i+1] == green else false endif | i in 1..nc]);

% The Old Gold smoker owns snails.
constraint forall ([smoke[i] == oldgold <-> pet[i] == snail | i in 1..nc]);

% Kools are smoked in the yellow house.
constraint forall ([smoke[i] == kools <-> color[i] == yellow | i in 1..nc]);

% Milk is drunk in the middle house.
constraint drink[3] == milk;

% The Norwegian lives in the first house.
constraint nationality[1] == nor;

% The man who smokes Chesterfields lives in the house next to the man with the fox.
constraint forall ([smoke[i] == chesterfields -> (if i>1 then pet[i-1] == fox else false endif \/ if i<nc then pet[i+1] == fox else false endif) | i in 1..nc]);

% Kools are smoked in the house next to the house where the horse is kept.
constraint forall ([smoke[i] == kools -> (if i>1 then pet[i-1] == horse else false endif \/ if i<nc then pet[i+1] == horse else false endif)| i in 1..nc]);

%The Lucky Strike smoker drinks orange juice.
constraint forall ([smoke[i] == luckystrike <-> drink[i] == orange | i in 1..nc]);

% The Japanese smokes Parliaments.
constraint forall ([nationality[i] == jap <-> smoke[i] == parliaments | i in 1..nc]);

% The Norwegian lives next to the blue house.
constraint forall ([color[i] == blue -> (if i > 1 then nationality[i-1] == nor else false endif \/ if i<nc then nationality[i+1] == nor else false endif) | i in 1..nc]);

solve satisfy;

解决方案:

Compiling zebra.mzn
Running zebra.mzn
color = array1d(1..5 ,[4, 5, 1, 3, 2]);
nationality = array1d(1..5 ,[4, 3, 1, 2, 5]);
pet = array1d(1..5 ,[3, 4, 2, 1, 5]);
drink = array1d(1..5 ,[5, 2, 3, 4, 1]);
smoke = array1d(1..5 ,[2, 3, 1, 4, 5]);
----------
Finished in 47msec
于 2016-06-25T10:34:05.167 回答
1

Microsoft Solver Foundation 示例来自: https ://msdn.microsoft.com/en-us/library/ff525831%28v=vs.93%29.aspx?f=255&MSPPError=-2147217396

delegate CspTerm NamedTerm(string name);

public static void Zebra() {
  ConstraintSystem S = ConstraintSystem.CreateSolver();
  var termList = new List<KeyValuePair<CspTerm, string>>();

  NamedTerm House = delegate(string name) {
    CspTerm x = S.CreateVariable(S.CreateIntegerInterval(1, 5), name);
    termList.Add(new KeyValuePair<CspTerm, string>(x, name));
    return x;
  };

  CspTerm English = House("English"), Spanish = House("Spanish"),
    Japanese = House("Japanese"), Italian = House("Italian"),
    Norwegian = House("Norwegian");
  CspTerm red = House("red"), green = House("green"),
    white = House("white"),
    blue = House("blue"), yellow = House("yellow");
  CspTerm dog = House("dog"), snails = House("snails"),
    fox = House("fox"),
    horse = House("horse"), zebra = House("zebra");
  CspTerm painter = House("painter"), sculptor = House("sculptor"),
    diplomat = House("diplomat"), violinist = House("violinist"),
    doctor = House("doctor");
  CspTerm tea = House("tea"), coffee = House("coffee"),
    milk = House("milk"),
    juice = House("juice"), water = House("water");

  S.AddConstraints(
    S.Unequal(English, Spanish, Japanese, Italian, Norwegian),
    S.Unequal(red, green, white, blue, yellow),
    S.Unequal(dog, snails, fox, horse, zebra),
    S.Unequal(painter, sculptor, diplomat, violinist, doctor),
    S.Unequal(tea, coffee, milk, juice, water),
    S.Equal(English, red),
    S.Equal(Spanish, dog),
    S.Equal(Japanese, painter),
    S.Equal(Italian, tea),
    S.Equal(1, Norwegian),
    S.Equal(green, coffee),
    S.Equal(1, green - white),
    S.Equal(sculptor, snails),
    S.Equal(diplomat, yellow),
    S.Equal(3, milk),
    S.Equal(1, S.Abs(Norwegian - blue)),
    S.Equal(violinist, juice),
    S.Equal(1, S.Abs(fox - doctor)),
    S.Equal(1, S.Abs(horse - diplomat))
  );
  bool unsolved = true;
  ConstraintSolverSolution soln = S.Solve();

  while (soln.HasFoundSolution) {
    unsolved = false;
    System.Console.WriteLine("solved.");
    StringBuilder[] houses = new StringBuilder[5];
    for (int i = 0; i < 5; i++)
      houses[i] = new StringBuilder(i.ToString());
    foreach (KeyValuePair<CspTerm, string> kvp in termList) {
      string item = kvp.Value;
      object house;
      if (!soln.TryGetValue(kvp.Key, out house))
        throw new InvalidProgramException(
                    "can't find a Term in the solution: " + item);
      houses[(int)house - 1].Append(", ");
      houses[(int)house - 1].Append(item);
    }
    foreach (StringBuilder house in houses) {
      System.Console.WriteLine(house);
    }
    soln.GetNext();
  }
  if (unsolved)
    System.Console.WriteLine("No solution found.");
  else
    System.Console.WriteLine(
"Expected: the Norwegian drinking water and the Japanese with the zebra.");
}
于 2015-12-09T22:22:12.583 回答
0

可以在此处找到程序解决方案的一个示例(最初是为类似问题编写的):https ://puzzle-solvers.readthedocs.io/en/latest/

我实现了类之间的关系矩阵,当你输入约束时它会更新。API 以一个Solver类为中心,您使用类别和标签对其进行初始化。然后你调用方法adjecent_tomatchon 来建立关系。

文档对底层逻辑有相当透彻的解释。您描述的确切难题是演示之一。为了回答您的字面问题,演示如下所示:

positions = [1, 2, 3, 4, 5]
nationalities = [
    'Englishman', 'Spaniard', 'Ukrainian', 'Norwegian', 'Japanese'
]
colors = ['red', 'green', 'ivory', 'yellow', 'blue']
pets = ['dog', 'snails', 'fox', 'horse', 'ZEBRA']
drinks = ['coffee', 'tea', 'milk', 'orange juice', 'WATER']
cigarettes = [
    'Old Gold', 'Kools', 'Chesterfields', 'Lucky Strikes', 'Parliaments'
]

problem = {
    'position': positions,
    'nationality': nationalities,
    'color': colors,
    'pet': pets,
    'drink': drinks,
    'cigarette': cigarettes,
}


solver = Solver(problem)


if __name__ == '__main__':
    solver.match('Englishman', 'red')
    solver.match('Spaniard', 'dog')
    solver.match('coffee', 'green')
    solver.match('Ukrainian', 'tea')
    solver.greater_than('green', 'ivory', 'position', 1)
    solver.match('Old Gold', 'snails')
    solver.match('Kools', 'yellow')
    solver.match('milk', 3)
    solver.match('Norwegian', 1)
    solver.adjacent_to('Chesterfields', 'fox', 'position')
    solver.adjacent_to('Kools', 'horse', 'position')
    solver.match('Lucky Strikes', 'orange juice')
    solver.match('Japanese', 'Parliaments')
    solver.adjacent_to('Norwegian', 'blue', 'position')

    solver.draw(show=False, title=f'After Rules: {solver.edges} Edges')

    print(f'Solved? {solver.solved}')
    print(f'{solver.category_for("ZEBRA", "nationality")} owns the ZEBRA')
    print(f'{solver.category_for("WATER", "nationality")} drinks WATER')

这段代码的好处是它可以在一夜之间编写出来,而不是一个经过深思熟虑的生产包,但它仍然可以完成工作。

于 2022-01-10T10:59:05.423 回答