我需要编写一个可以改变玩家团队的代码。
假设我有红队和蓝队。
现在我想通过代码让一名球员加入蓝队。
我怎样才能做到这一点?
Player对象具有属性TeamColor 。当此颜色与Team的TeamColor匹配时,玩家就在该团队中。
如果您只是想将Player1
's 团队更改为Red Team
您,请执行以下操作:
game.Players.Player1.TeamColor = game.Teams["Blue Team"].TeamColor
还要注意的TeamColor
是实际上是BrickColor,这意味着您可以硬编码颜色(但是如果您更改团队的 BrickColor 则需要更改脚本,但是如果您对 TeamColor 进行硬编码,则可以更改团队名称而不担心,这是代码不允许的)
local TeamRed = Instance.new("Team")
TeamRed.Name = "Team Red"
TeamRed.TeamColor = BrickColor.new("Bright red")
TeamRed.Parent = game:GetService("Teams")
-- Some other script
game.Players.Player1.TeamColor = BrickColor.new("Bright red")
但是,我建议在您以后使用它们的代码中创建团队:
local TeamRed = Instance.new("Team")
TeamRed.Name = "Team Red"
TeamRed.TeamColor = BrickColor.new("Bright red")
TeamRed.Parent = game:GetService("Teams")
local TeamBlue = Instance.new("Team")
TeamBlue.Name = "Team Blue"
TeamBlue.TeamColor = BrickColor.new("Bright blue")
TeamBlue.Parent = game:GetService("Teams")
local some_clever_named_variable = true
game.Players.PlayerAdded:connect(function(Player)
Player.TeamColor = some_clever_named_variable and TeamRed.TeamColor or TeamBlue.TeamColor
some_clever_named_variable = not some_clever_named_variable
end)