我有一个带有跟踪区域的自定义视图类。我想要的是,当鼠标进入跟踪区域时,用颜色绘制贝塞尔曲线,当鼠标退出该区域时,贝塞尔曲线消失。为了让它消失,我读到唯一的方法是用窗口背景颜色改变它的颜色。
我设法添加了跟踪区域,但我不知道如何绘制贝塞尔曲线。如果我把代码放进去
-(void)drawRect:(NSRect)dirtyRect
它是在应用程序启动时绘制的,但我不希望这样。我试过这个:
@implementation MSBezier
- (void) viewWillMoveToWindow:(NSWindow *)newWindow {
// Setup a new tracking area when the view is added to the window.
NSTrackingArea* trackingArea = [[NSTrackingArea alloc] initWithRect:NSMakeRect(164.5, 17.5, 270, 65) options: (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways) owner:self userInfo:nil];
[self addTrackingArea:trackingArea];
}
- (void) mouseEntered:(NSEvent*)theEvent {
NSLog(@"Entered");
color = [NSColor colorWithCalibratedRed: 0.044 green: 0.813 blue: 0.044 alpha: 0.441];
CGFloat rectangleCornerRadius = 31;
NSRect rectangleRect = NSMakeRect(164.5, 17.5, 270, 65);
NSRect rectangleInnerRect = NSInsetRect(rectangleRect, rectangleCornerRadius, rectangleCornerRadius);
rectanglePath = NSBezierPath.bezierPath;
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMinX(rectangleInnerRect), NSMinY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 180 endAngle: 270];
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMaxX(rectangleInnerRect), NSMinY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 270 endAngle: 360];
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMaxX(rectangleInnerRect), NSMaxY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 0 endAngle: 90];
[rectanglePath lineToPoint: NSMakePoint(NSMinX(rectangleRect), NSMaxY(rectangleRect))];
[rectanglePath closePath];
[color setStroke];
[rectanglePath setLineWidth: 3];
[rectanglePath stroke];
}
- (void) mouseExited:(NSEvent*)theEvent {
NSLog(@"Exited");
color = [NSColor colorWithCalibratedRed: 0.949 green: 0.949 blue: 0.949 alpha: 1];
CGFloat rectangleCornerRadius = 31;
NSRect rectangleRect = NSMakeRect(164.5, 17.5, 270, 65);
NSRect rectangleInnerRect = NSInsetRect(rectangleRect, rectangleCornerRadius, rectangleCornerRadius);
rectanglePath = NSBezierPath.bezierPath;
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMinX(rectangleInnerRect), NSMinY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 180 endAngle: 270];
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMaxX(rectangleInnerRect), NSMinY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 270 endAngle: 360];
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMaxX(rectangleInnerRect), NSMaxY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 0 endAngle: 90];
[rectanglePath lineToPoint: NSMakePoint(NSMinX(rectangleRect), NSMaxY(rectangleRect))];
[rectanglePath closePath];
[color setStroke];
[rectanglePath setLineWidth: 3];
[rectanglePath stroke];
}
@end
但是没有绘制贝塞尔曲线。
谢谢你的帮助!
编辑 @uchuugaka
这是到目前为止的代码,它似乎没有做任何事情:
@implementation MSBezier
bool shouldDrawMyPath = YES;
NSBezierPath *rectanglePath;
- (void)viewWillDraw {
if (shouldDrawMyPath == YES) {
NSColor *color = [NSColor colorWithCalibratedRed: 0.044 green: 0.813 blue: 0.044 alpha: 0.441];
CGFloat rectangleCornerRadius = 31;
NSRect rectangleRect = NSMakeRect(164.5, 17.5, 270, 65);
NSRect rectangleInnerRect = NSInsetRect(rectangleRect, rectangleCornerRadius, rectangleCornerRadius);
rectanglePath = NSBezierPath.bezierPath;
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMinX(rectangleInnerRect), NSMinY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 180 endAngle: 270];
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMaxX(rectangleInnerRect), NSMinY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 270 endAngle: 360];
[rectanglePath appendBezierPathWithArcWithCenter: NSMakePoint(NSMaxX(rectangleInnerRect), NSMaxY(rectangleInnerRect)) radius: rectangleCornerRadius startAngle: 0 endAngle: 90];
[rectanglePath lineToPoint: NSMakePoint(NSMinX(rectangleRect), NSMaxY(rectangleRect))];
[rectanglePath closePath];
[color setStroke];
[rectanglePath setLineWidth: 3];
} else {
rectanglePath = nil;
}
}
- (void)drawRect:(NSRect)dirtyRect {
[[NSColor clearColor] set];
NSRectFill(self.bounds);
if (shouldDrawMyPath == YES) {
[rectanglePath stroke];
}
}
- (void) viewWillMoveToWindow:(NSWindow *)newWindow {
NSTrackingArea* trackingArea = [[NSTrackingArea alloc] initWithRect:NSMakeRect(164.5, 17.5, 270, 65) options: (NSTrackingMouseEnteredAndExited | NSTrackingActiveAlways) owner:self userInfo:nil];
[self addTrackingArea:trackingArea];
}
- (void) mouseEntered:(NSEvent*)theEvent {
NSLog(@"Entered");
shouldDrawMyPath = YES;
[self setNeedsDisplay:YES];
}
- (void) mouseExited:(NSEvent*)theEvent {
NSLog(@"Exited");
shouldDrawMyPath = NO;
[self setNeedsDisplay:YES];
}
@end
我确定我做错了什么。
编辑 2
我只需要设置颜色drawRect:
。所以:
-(void)drawRect:(NSRect)dirtyRect {
if (shouldDrawMyPath == YES) {
NSColor *color = [NSColor colorWithCalibratedRed: 0.044 green: 0.813 blue: 0.044 alpha: 0.441];
[color setStroke];
[rectanglePath stroke];
}
}