我正在尝试制作使用 mersenne twister 的随机级别生成器。这是代码(它才刚刚开始,所以没有多大意义):
生成器.h:
//Level generator
#pragma once
class GameMap
{
public:
static int bgmap[256][256];
static int fg1map[256][256];
static int fg2map[256][256];
static int genposx, genposy, width, height;
static std::mt19937 twister(int);
static std::uniform_int_distribution<int> dist1(int, int);
static std::uniform_int_distribution<int> dist2(int, int);
static std::random_device rd;
void Generate(int sizex, int sizey, int seed);
GameMap();
~GameMap();
};
生成器.cpp:
//#include <SFML/Graphics.hpp>
#include <random>
#include "Generator.h"
GameMap::GameMap()
{
dist1(1, 8);
dist2(1, 248);
}
void GameMap::Generate(int sizex, int sizey, int seed = rd())
{
twister(seed);
genposx = 1;
genposy = 1;
do
{
genposx = dist2(twister);
genposy = dist2(twister);
width = dist1(twister);
height = dist1(twister);
} while (whatever);
}
问题是我无法将 uniform_int_distrubution 转换为 int。我收到 Intellisense 错误消息:
no suitable conversion from unifgorm_int_distribution<int>" to "int" exists
argument of type "std::mt19937 (*)(int)" is incompatible with parameter of type "int"
too few arguments in function call
所有这些都在这些线上:
genposx = dist2(twister);
genposy = dist2(twister);
width = dist1(twister);
height = dist1(twister);
我在网上搜索答案已经浪费了很多时间,但我找不到任何东西。请帮忙。