8

我正在尝试获取以下代码以在地图上绘制多边形,但由于某种原因它不起作用。我在这里做错了什么?

import UIKit
import MapKit

class ViewController: UIViewController {

    @IBOutlet weak var mapView: MKMapView!
    override func viewDidLoad() {
        super.viewDidLoad()
        let initialLocation = CLLocation(latitude: 49.140838, longitude: -123.127886)
        centerMapOnLocation(initialLocation)
        addBoundry()
    }


    func addBoundry()
    {
        var points=[CLLocationCoordinate2DMake(49.142677,  -123.135139),CLLocationCoordinate2DMake(49.142730, -123.125794),CLLocationCoordinate2DMake(49.140874, -123.125805),CLLocationCoordinate2DMake(49.140885, -123.135214)]

        let polygon = MKPolygon(coordinates: &points, count: points.count)

        mapView.addOverlay(polygon)
    }


    let regionRadius: CLLocationDistance = 1000
    func centerMapOnLocation(location: CLLocation) {
        let coordinateRegion = MKCoordinateRegionMakeWithDistance(location.coordinate,
            regionRadius * 2.0, regionRadius * 2.0)
        mapView.setRegion(coordinateRegion, animated: true)
    }


}


func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! {
        if overlay is MKPolygon {
        let polygonView = MKPolygonRenderer(overlay: overlay)
        polygonView.strokeColor = UIColor.magentaColor()

        return polygonView
    }

    return nil
}
4

1 回答 1

6

您似乎已将mapView(_:renderFor:)(以前称为rendererForOverlay)实现为全局函数。该方法必须在ViewController类定义中,或者更好的是,在MKMapViewDelegate扩展中保持我们的代码组织良好:

extension ViewController: MKMapViewDelegate {
    func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
        ...
    }
}

此外,请确保您已将视图控制器定义为delegate地图视图的。在 IB 中这样做可能是最简单的,但你也可以在 IB 中做到这一点viewDidLoad

mapView.delegate = self
于 2015-07-16T05:12:53.600 回答