1

在下面的代码中,两种状态都具有相同的动画属性。如何为每个状态分配不同的动画属性?

for check in aniCheck
    check.states.add
        one: 
            opacity: 1
            scale: 1
        two:
            scale: 0
    check.states.animationOptions =
        curve:"spring(400,25,50)"
        delay: 2

    iconFav.on Events.Click, ->
        check.states.next("one","two")
4

1 回答 1

0

您可以在 switch 事件之前运行一个函数。

check.on Events.StateWillSwitch, (oldState, newState) ->
    if newState == 'one'
        check.animationOptions = 
            curve: 'spring(400,25,50)'
            delay: 2
    if newState == 'two'
        check.animationOptions = 
            curve: 'linear'
            delay: 0

我只是在学习和构建这个Framer JS 示例以供参考

于 2016-04-16T10:01:06.980 回答