我想根据滚动缩放(缩小)个人资料图片。但是,主要的是,我不想从中心点而是从右下角缩放它。意味着,应该固定右下角并且图像应该从左和上边缘收缩,如图所示:
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这就是我在做什么。个人资料图片名为imgVwProfilePic
:
- (void)scrollViewDidScroll:(UIScrollView *)scrollView
{
CGFloat offset = scrollView.contentOffset.y;
CATransform3D avatarTransform = CATransform3DIdentity;
CATransform3D headerTransform = CATransform3DIdentity;
viewHeader.alpha = 1.0;
// PULL DOWN -----------------
if(offset < 0)
{
CGFloat headerScaleFactor = -(offset) / CGRectGetHeight(viewHeader.bounds);
int headerSizevariation = ((CGRectGetHeight(viewHeader.bounds) * (1.0 + headerScaleFactor)) - CGRectGetHeight(viewHeader.bounds))/2.0;
headerTransform = CATransform3DTranslate(headerTransform, 0, headerSizevariation, 0);
headerTransform = CATransform3DScale(headerTransform, 1.0 + headerScaleFactor, 1.0 + headerScaleFactor, 0);
viewHeader.layer.transform = headerTransform;
}
// SCROLL UP/DOWN ------------
else
{
CGFloat offset_HeaderStop = viewHeader.frame.size.height;
headerTransform = CATransform3DTranslate(headerTransform, 0, MAX(-offset_HeaderStop, -offset), 0);
float avatarScaleFactor = (MIN(offset_HeaderStop, offset)) / CGRectGetHeight(imgVwProfilePic.bounds) / 3.8; //1.4// Slow down the animation
float avatarSizeVariation = ((CGRectGetHeight(imgVwProfilePic.bounds) * (1.0 + avatarScaleFactor)) - CGRectGetHeight(imgVwProfilePic.bounds)) / 2.0;
avatarTransform = CATransform3DTranslate(avatarTransform, 0, avatarSizeVariation, 0);
avatarTransform = CATransform3DScale(avatarTransform, 1.0 - avatarScaleFactor, 1.0 - avatarScaleFactor, 0);
if(offset <= offset_HeaderStop){
if(imgVwProfilePic.layer.zPosition < viewHeader.layer.zPosition){
viewHeader.layer.zPosition = 0;
}
}
else {
if (imgVwProfilePic.layer.zPosition >= viewHeader.layer.zPosition){
viewHeader.layer.zPosition = 2;
}
}
}
// Apply Transformations
viewHeader.layer.transform = headerTransform;
imgVwProfilePic.layer.transform = avatarTransform;
}
现在,我知道我必须为该图像视图设置锚点。但我不知道我会在哪里设置它。我将其设置为viewDidLoad
,但它会更改该图像视图的原始框架。
- (void)viewDidLoad
{
imgVwProfilePic.layer.anchorPoint = CGPointMake(1, 1); // 1,1 for bottom right corner...
}