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Apple拒绝了一个APP的新版本并给我发回了崩溃日志,即使崩溃日志在Xcode中已被符号化,我也很难找到问题所在。从下面,我猜第 246 行的 func getGameCenterScore 有什么问题?它是否说明了更多问题?

顺便说一句,在调用 func GameCenterScore() 之前,检查了 GKLocalPlayer.localPlayer().authenticated,但不检查网络。我不得不认为这里有问题。有什么建议吗?

谢谢。

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000001, 0x0000000100054ef4
Triggered by Thread:  0

Thread 0 name:  Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0   xoxo                              0x0000000100054ef4 xoxo.ViewController.(getGameCenterScore (xoxo.ViewController) -> () -> Swift.Int).(closure #1) (ViewController.swift:246)
1   xoxo                              0x00000001000546b0 partial apply forwarder for reabstraction thunk helper from @callee_owned (@in ([Swift.AnyObject]!, ObjectiveC.NSError!)) -> (@out ()) to @callee_owned (@owned [Swift.AnyObject]!, @owned ObjectiveC.NSError!) -> (@unowned ()) with unmangled suffix "315" (ViewController.swift:0)
2   xoxo                              0x0000000100055110 reabstraction thunk helper from @callee_owned (@owned [Swift.AnyObject]!, @owned ObjectiveC.NSError!) -> (@unowned ()) to @callee_unowned @objc_block (@unowned ObjectiveC.NSArray!, @unowned ObjectiveC.NSError!) -> (@unowned ()) (ViewController.swift:0)
3   GameCenterFoundation              0x000000018e9de3a0 0x18e964000 + 500640
4   libdispatch.dylib                 0x0000000197841990 0x197840000 + 6544
5   libdispatch.dylib                 0x0000000197841950 0x197840000 + 6480
6   libdispatch.dylib                 0x0000000197846208 0x197840000 + 25096
7   CoreFoundation                    0x0000000185a877f4 0x1859a8000 + 915444
8   CoreFoundation                    0x0000000185a8589c 0x1859a8000 + 907420
9   CoreFoundation                    0x00000001859b12d0 0x1859a8000 + 37584
10  GraphicsServices                  0x000000018f09f6f8 0x18f094000 + 46840
11  UIKit                             0x000000018a576fa8 0x18a500000 + 487336
12  xoxo                              0x00000001000636c0 main (AppDelegate.swift:12)
13  libdyld.dylib                     0x000000019786ea04 0x19786c000 + 10756

func getGameCenterScore(){
    var gameCenterScore = 0
    let leaderBoardRequest = GKLeaderboard()
    leaderBoardRequest.identifier = "XXXXXXXXXXXXX"

    leaderBoardRequest.loadScoresWithCompletionHandler { (scores, error) -> Void in
        if (error != nil) {
            println("Error: \(error!.localizedDescription)")
        } else if (scores != nil) {
            let localPlayerScore = leaderBoardRequest.localPlayerScore
            gameCenterScore = Int(localPlayerScore.value)

            if self.saveData.stringForKey("topScore") == nil {
                self.saveData.setValue(gameCenterScore, forKey: "topScore")
                self.topScoreLabel.text = "\(gameCenterScore)"
            }else{
                if gameCenterScore > self.saveData.integerForKey("topScore"){
                    self.saveData.setValue(gameCenterScore, forKey: "topScore")
                    self.topScoreLabel.text = "\(gameCenterScore)" // line 246
                }
            }

        }
    }
}
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1 回答 1

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刚刚经历了同样的事情。对我上传的应用程序的二进制拒绝。最后,被采纳了。我和你一样找到了行号。(我使用 textWrangler 并将符号化文本与原始崩溃进行了比较。它可能只有一行。就像你的 216 一样。)列为 swift:0 的行是在导致崩溃的行之后。

解决或消除问题: 1) 我发现幽灵会在我的 swift 代码中徘徊。清洁和重建。尝试移动代码。2) 请注意,列出崩溃的行可能会偏离几行。他们为我的应用列出的行是评论。错误是上面的代码,该代码看起来没问题。我通过以不同的方式重写来解决它。3)非常仔细地查看您的代码。

if gameCenterScore > self.saveData.integerForKey("topScore"){`enter code here`

如果您的 gameCenterScore == topScore,这会崩溃吗?

于 2016-06-10T20:41:08.520 回答