9

我需要将 ImageView 旋转几度。我通过子类化 ImageView 和重载来做到这一点onDraw()

@Override
protected void onDraw(Canvas canvas) {
    canvas.save();
    canvas.scale(0.92f,0.92f);
    canvas.translate(14, 0);
    canvas.rotate(1,0,0);
    super.onDraw(canvas);
    canvas.restore();
}

问题是生成的图像显示了一堆锯齿。

http://img.skitch.com/20100608-gmdy4sexsm1c71di9rgiktdjhu.png

如何对需要旋转以消除锯齿的 ImageView 进行抗锯齿处理?有一个更好的方法吗?

4

5 回答 5

5

如果您知道您的 Drawable 是 BitmapDrawable,您可以在位图的 Paint 中使用抗锯齿来执行以下操作:

/**
 * Not as full featured as ImageView.onDraw().  Does not handle 
 * drawables other than BitmapDrawable, crop to padding, or other adjustments.
 */
@Override
protected void onDraw(Canvas canvas) {
    final Drawable d = getDrawable();

    if( d!=null && d instanceof BitmapDrawable && ((BitmapDrawable)d).getBitmap()!=null ) {
        final Paint p = new Paint(Paint.ANTI_ALIAS_FLAG);
        final int paddingLeft = getPaddingLeft();
        final int paddingTop = getPaddingTop();

        canvas.save();

        // do my rotation and other adjustments
        canvas.scale(0.92f,0.92f);
        canvas.rotate(1,0,0);

        if( paddingLeft!=0 )
            canvas.translate(paddingLeft,0);

        if( paddingTop!=0 )
            canvas.translate(0,paddingTop);

        canvas.drawBitmap( ((BitmapDrawable)d).getBitmap(),0,0,p );
        canvas.restore();
    }
}
于 2010-06-09T19:24:52.287 回答
5

将 antialias 和 filterBitmap 设置为绘制位图的油漆。我有一个类似的问题,这对我有用:

Paint bitmapPaint = new Paint();
bitmapPaint.setAntiAlias(true);
bitmapPaint.setFilterBitmap(true);
于 2012-05-08T10:04:43.760 回答
2

我做了以下工作来让它工作:

AndroidManifest.xml我启用了硬件加速<application android:hardwareAccelerated="true">

我没有使用自定义绘制方法,而是将父视图的图层类型更改为启用了抗锯齿的硬件加速,并添加了我的子视图,如下所示:

Paint layerPaint =  new Paint();
layerPaint.setAntiAlias(true);
layerPaint.setFilterBitmap(true);
layerPaint.setDither(true);

RelativeLayout parentLayout = (RelativeLayout) LayoutInflater.from(context).inflate(R.layout.myLayout, null);
parentLayout.setLayerType(View.LAYER_TYPE_HARDWARE, layerPaint);

parentLayout.addView(myChildView);

我必须补充一点,使用这种方法时不能禁用剪辑。

于 2014-09-30T12:44:07.190 回答
0

这种旋转只解决了一部分问题 - 锯齿状边缘,但图像反而变得怪异。

我只找到了一种解决方案:在 ondraw 或 dispatch draw 方法中

        Bitmap bmp = ((BitmapDrawable)image.getDrawable()).getBitmap();
    double scale = (0.0+bmp.getWidth()+40.0)/getWidth();
    if (scale > 1){
        bmp = Bitmap.createScaledBitmap(bmp, getWidth()-40, (int) (bmp.getHeight()/scale), true);
    }

    canvas.drawColor(Color.TRANSPARENT); 
    canvas.save();

    canvas.translate(20, yShift);

    int left = borderSize;
    int top = borderSize;
    int right = bmp.getWidth() - borderSize;
    int bottom = bmp.getHeight() - borderSize;

    if(showText){
        mPaint.setColor(Color.WHITE);
        canvas.rotate(getAngel());
        canvas.drawRect(left, top, right, bottom, mPaint);

        canvas.translate(0,0);
        textFrame.draw(canvas);
    }else{
        // rotaed bitmap 
        mMatrix.setRotate(getAngel());

        // draw bitmap after creation of new rotated bitmap from rotated matrix
        canvas.drawBitmap(Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), mMatrix, true)
                   , 0, 0, mPaint);
    }
    canvas.restore();       
于 2011-08-18T07:29:02.610 回答
0

@Primoz990 的解决方案对我有用 :) 我还启用了抖动,所以我的最终代码删除了旋转时的锯齿状边缘是这样的:

Paint bitmapPaint =  new Paint();
bitmapPaint.setAntiAlias(true);
bitmapPaint.setFilterBitmap(true);
bitmapPaint.setDither(true);
于 2012-08-15T09:33:56.880 回答