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我试图把模块“ LearnBoost 的 Socket.IO-Node ”,除了 event 之外,一切正常onClientMessage

告诉我有什么问题。

io.listen(server, {

onClientConnect: function(client){
    client.send(json({ buffer: buffer }));
    client.broadcast(json({ announcement: client.sessionId + ' connected' }));
},

onClientDisconnect: function(client){
    client.broadcast(json({ announcement: client.sessionId + ' disconnected' }));
},

onClientMessage: function(message, client){
    var msg = { mess: [client.sessionId, message] };
    buffer.push(msg);
    if (buffer.length > 15) {
        buffer.shift();
    }
    client.broadcast(json(msg));
    
}
4

1 回答 1

1

似乎他们更改了 API。

你的例子现在应该这样写:

server = io.listen(server);
server.on('connection', function(client){
    client.send(json({ buffer: buffer }));
    client.broadcast(json({ announcement: client.sessionId + ' connected' }));

    client.on('disconnect', function(){
        client.broadcast(json({ announcement: client.sessionId + ' disconnected' }));
    });

    client.on('message', function(msg){
        var msg = { mess: [client.sessionId, message] };
        buffer.push(msg);
        if (buffer.length > 15) {
            buffer.shift();
        }
        client.broadcast(json(msg));
    });
});
于 2010-08-02T12:53:14.773 回答