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所以我有一个Q::Painter画了一些圆圈。在 Windows 上,它完美地绘制了圆圈,但在 iOS 上,它是像素化的:

在此处输入图像描述

这是非像素化图像:

在此处输入图像描述

如果有人可以帮助我解决这个问题,我会非常高兴。代码完全相同,但 iOS 将其渲染得很糟糕......

这是我的代码:

void CQtPercentCircleWidget::paintEvent(QPaintEvent *pe)
{
    int circleX = parentWidget()->width()/2 - m_iCircleWidth/2;
    int circleY = m_iPenWidth;
    QRectF normalCircle(circleX, circleY, m_iCircleWidth, m_iCircleHeight);
    QPainter painter(this);
    painter.setRenderHints((QPainter::Antialiasing,QPainter::HighQualityAntialiasing), QPainter::SmoothPixmapTransform);
    painter.setPen(m_qpenNormalColor);
    painter.drawEllipse(normalCircle);
    QRectF activeCircle(circleX, circleY, m_iCircleWidth, m_iCircleHeight);
    int startAngle = 90 * 16;
    double dProgress = (double)m_iProgressPercent;
    int currentAngle = (dProgress / 100) * (360 * 16);
    painter.setPen(m_qpenCurrectPenColor);
    painter.drawArc(activeCircle, startAngle, currentAngle);

} 
4

1 回答 1

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你用setRenderHints()错了。将其更改为:

   painter.setRenderHints(QPainter::Antialiasing | QPainter::HighQualityAntialiasing | QPainter::SmoothPixmapTransform);
于 2015-04-07T08:01:10.207 回答