Why would this alpha in the blur view, but take the gameView, move it off scree and then animate back on the screen?
UIView.animateWithDuration(0.5, animations: {
blurView.alpha = 1
// slide containers around
self.gameView.center.x = self.view.bounds.width
})
I thought I was giving the end point of the animation?
It's almost reversing the center x value. Instead of sending it off screen, it’s bringing it back on to the screen. I want to move the UIView off the screen, not move it out and then slide it back into view.