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I have looked for them for half an hour. I have a .TFF font, I have a .png spritesheet, I have everything I need to be able to write down any sort of string, but apparently I need to load content in XNA as userfont = Content.Load<SpriteFont>

And this .SpriteFont filetype I can't find. Help!

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没有SpriteFont,可以直接导入字体。

于 2015-05-18T09:51:55.953 回答