I'm thinking about creating an iOS app that transforms a 3D sphere into a 2D image using the azimuthal equidistant projection. Here is a nice sample of this type of projection.
I'm new to 3D programming, so I would like to ask for advice which framework / tool is good to use in this case. These are the options that I know:
- Unity (+ OpenGL?)
- SceneKit (+ CoreGraphics?)
- Processing + Processing.js (inside WebView)
Please tell me if there are other solutions. I'd be also glad if you could tell me if there is any sample code or an open source library for this projection.
Thanks in advance!