您链接到的 C++ 代码可以转换为 Delphi,如下所示:
//////////////////////////////////////////////////////////////
//
// File: WinDebugMonitor.pas
// Description: Interface of class TWinDebugMonitor
// Created: 2007-12-6
// Author: Ken Zhang
// E-Mail: cpp.china@hotmail.com
//
// Translated: 2015-02-13
// Translator: Remy Lebeau
// E-Mail: remy@lebeausoftware.org
//
//////////////////////////////////////////////////////////////
unit WinDebugMonitor;
interface
uses
Windows;
type
PDbWinBuffer = ^DbWinBuffer;
DbWinBuffer = record
dwProcessId: DWORD;
data: array[0..(4096-sizeof(DWORD))-1] of AnsiChar;
end;
TWinDebugMonitor = class
private
m_hDBWinMutex: THandle;
m_hDBMonBuffer: THandle;
m_hEventBufferReady: THandle;
m_hEventDataReady: THandle;
m_hWinDebugMonitorThread: THandle;
m_bWinDebugMonStopped: Boolean;
m_pDBBuffer: PDbWinBuffer;
function Initialize: DWORD;
procedure Uninitialize;
function WinDebugMonitorProcess: DWORD;
public
constructor Create;
destructor Destroy; override;
procedure OutputWinDebugString(const str: PAnsiChar); virtual;
end;
implementation
// ----------------------------------------------------------------------------
// PROPERTIES OF OBJECTS
// ----------------------------------------------------------------------------
// NAME | DBWinMutex DBWIN_BUFFER_READY DBWIN_DATA_READY
// ----------------------------------------------------------------------------
// TYPE | Mutex Event Event
// ACCESS | All All Sync
// INIT STATE | ? Signaled Nonsignaled
// PROPERTY | ? Auto-Reset Auto-Reset
// ----------------------------------------------------------------------------
constructor TWinDebugMonitor.Create;
begin
inherited;
if Initialize() <> 0 then begin
OutputDebugString('TWinDebugMonitor.Initialize failed.'#10);
end;
end;
destructor TWinDebugMonitor.Destroy;
begin
Uninitialize;
inherited;
end;
procedure TWinDebugMonitor.OutputWinDebugString(const str: PAnsiChar);
begin
end;
function WinDebugMonitorThread(pData: Pointer): DWORD; stdcall;
var
_Self: TWinDebugMonitor;
begin
_Self = TWinDebugMonitor(pData);
if _Self <> nil then begin
while not _Self.m_bWinDebugMonStopped do begin
_Self.WinDebugMonitorProcess;
end;
end;
Result := 0;
end;
function TWinDebugMonitor.Initialize: DWORD;
begin
SetLastError(0);
// Mutex: DBWin
// ---------------------------------------------------------
m_hDBWinMutex := OpenMutex(MUTEX_ALL_ACCESS, FALSE, 'DBWinMutex');
if m_hDBWinMutex = 0 then begin
Result := GetLastError;
Exit;
end;
// Event: buffer ready
// ---------------------------------------------------------
m_hEventBufferReady := OpenEvent(EVENT_ALL_ACCESS, FALSE, 'DBWIN_BUFFER_READY');
if m_hEventBufferReady = 0 then begin
m_hEventBufferReady = CreateEvent(nil, FALSE, TRUE, 'DBWIN_BUFFER_READY');
if m_hEventBufferReady = 0 then begin
Result := GetLastError;
Exit;
end;
end;
// Event: data ready
// ---------------------------------------------------------
m_hEventDataReady := OpenEvent(SYNCHRONIZE, FALSE, 'DBWIN_DATA_READY');
if m_hEventDataReady = 0 then begin
m_hEventDataReady := CreateEvent(nil, FALSE, FALSE, 'DBWIN_DATA_READY');
if m_hEventDataReady = 0 then begin
Result := GetLastError;
end;
end;
// Shared memory
// ---------------------------------------------------------
m_hDBMonBuffer := OpenFileMapping(FILE_MAP_READ, FALSE, 'DBWIN_BUFFER');
if m_hDBMonBuffer = 0 then begin
begin
m_hDBMonBuffer := CreateFileMapping(INVALID_HANDLE_VALUE, nil, PAGE_READWRITE, 0, SizeOf(DbWinBuffer), 'DBWIN_BUFFER');
if m_hDBMonBuffer = 0 then begin
Result := GetLastError;
Exit;
end;
end;
m_pDBBuffer := PDbWinBuffer(MapViewOfFile(m_hDBMonBuffer, SECTION_MAP_READ, 0, 0, 0));
if m_pDBBuffer = nil then begin
Result := GetLastError;
Exit;
end;
// Monitoring thread
// ---------------------------------------------------------
m_bWinDebugMonStopped := False;
m_hWinDebugMonitorThread := CreateThread(nil, 0, @WinDebugMonitorThread, Self, 0, nil);
if m_hWinDebugMonitorThread = 0 then begin
m_bWinDebugMonStopped := True;
Result := GetLastError;
Exit;
end;
// set monitor thread's priority to highest
// ---------------------------------------------------------
SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS);
SetThreadPriority(m_hWinDebugMonitorThread, THREAD_PRIORITY_TIME_CRITICAL);
Result := 0;
end;
procedure TWinDebugMonitor.Uninitialize;
begin
if m_hWinDebugMonitorThread <> 0 then begin
m_bWinDebugMonStopped := True;
WaitForSingleObject(m_hWinDebugMonitorThread, INFINITE);
CloseHandle(m_hWinDebugMonitorThread);
m_hWinDebugMonitorThread := 0;
end;
if m_hDBWinMutex <> 0 then begin
CloseHandle(m_hDBWinMutex);
m_hDBWinMutex := 0;
end;
if m_pDBBuffer <> nil then begin
UnmapViewOfFile(m_pDBBuffer);
m_pDBBuffer := nil;
end;
if m_hDBMonBuffer <> 0 then begin
CloseHandle(m_hDBMonBuffer);
m_hDBMonBuffer := 0;
end;
if m_hEventBufferReady <> 0 then begin
CloseHandle(m_hEventBufferReady);
m_hEventBufferReady := 0;
end;
if m_hEventDataReady <> 0 then begin
CloseHandle(m_hEventDataReady);
m_hEventDataReady := 0;
end;
end;
function TCWinDebugMonitor.WinDebugMonitorProcess: DWORD;
const
TIMEOUT_WIN_DEBUG = 100;
begin
// wait for data ready
Result := WaitForSingleObject(m_hEventDataReady, TIMEOUT_WIN_DEBUG);
if Result = WAIT_OBJECT_0 then begin
OutputWinDebugString(m_pDBBuffer^.data);
// signal buffer ready
SetEvent(m_hEventBufferReady);
end;
end;
program Monitor;
{$APPTYPE CONSOLE}
{$R *.res}
uses
WinDebugMonitor;
type
Monitor = class(TWinDebugMonitor)
public
procedure OutputWinDebugString(const str: PAnsiChar); override;
end;
procedure Monitor.OutputWinDebugString(const str: PAnsiChar);
begin
Write(str);
end;
var
mon: Monitor;
begin
WriteLn('Win Debug Monitor Tool');
WriteLn('----------------------');
mon := Monitor.Create;
try
ReadLn;
finally
mon.Free;
end;
end.
program Output;
{$APPTYPE CONSOLE}
{$R *.res}
uses
SysUtils, Windows, Messages;
var
hConsoleInput: THandle;
function KeyPressed: boolean;
var
NumberOfEvents: Integer;
begin
GetNumberOfConsoleInputEvents(hConsoleInput, NumberOfEvents);
Result := NumberOfEvents > 0;
end;
procedure KeyInit;
var
mode: Integer;
begin
// get input file handle
Reset(Input);
hConsoleInput := TTextRec(Input).Handle;
// checks/sets so mouse input does not work
SetActiveWindow(0);
GetConsoleMode(hConsoleInput, mode);
if (mode and ENABLE_MOUSE_INPUT) = ENABLE_MOUSE_INPUT then
SetConsoleMode(hConsoleInput, mode xor ENABLE_MOUSE_INPUT);
end;
var
i: Integer;
buf: AnsiString;
begin
KeyInit;
WriteLn('Press any key to stop calling OutputDebugString......');
i := 0;
while not KeyPressed do
begin
Inc(i);
buf := Format('Message from process %d, msg id: %d'#10, [ GetCurrentProcessId(), I]);
OutputDebugStringA(PAnsiChar(buf));
end;
Writeln('Total ', i, ' messages sent.');
end.