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我想在遵循幂律的环境 ABM 中添加自然灾害的可能性(通常很少损坏,不太常见的中等损坏,很少有强烈的损坏,很少有完全损坏)。

到目前为止,我编写了以下代码:

to environment ;environmental hits
   create-hits 1 [ ; I do not know if it makes sense to do that?
     set shape "circle"
     set color white
     set size 0.05
     setxy random-xcor random-ycor
   ]
   ask hits [
     ifelse pcolor = red [die] ;if already red, then stop
     [ ask n-of random (count patches) patches [ set pcolor red ]]  ;otherwise turn red on an random amount of patches
   ]
end

现在,我不知道如何添加“命中”的强度(因此,可以影响多少补丁)以及发生(或不发生)的可能性(根据幂律)的随机因素) 每个刻度。有人可以帮帮我吗?

这是最终代码(由 Alan 回答):

to environment 
   create-hits 1 [
     set shape "circle"
     set color white
     set size 0.05
     setxy random-xcor random-ycor
   ]
   ask hits [
     let %draw (random-float 100)
     let %strength 0  ;; no damage
     if (%draw < 50) [set %strength (%strength + 1)]  ;;1 for little damage
     if (%draw < 10) [set %strength (%strength + 1)]  ;;2 for middle damage
     if (%draw < 5) [set %strength (%strength + 1)]  ;;3 for strong damage
     if (%draw < 1) [set %strength (%strength + 1)]  ;;4 for complete destruction

     ifelse pcolor = red [die]
     [ ask n-of %strength patches [ set pcolor red ]]
   ]
end
4

1 回答 1

2

这只是@Mars 评论的详细说明。

to-report hit-strength
  let %draw (random-float 100)
  let %strength 0  ;; no damage
  if (%draw < 50) [set %strength (%strength + 1)]  ;;1 for little damage
  if (%draw < 10) [set %strength (%strength + 1)]  ;;2 for middle damage
  if (%draw < 5) [set %strength (%strength + 1)]  ;;3 for strong damage
  if (%draw < 1) [set %strength (%strength + 1)]  ;;4 for complete destruction
  report %strength
end
于 2015-01-30T15:48:06.397 回答