我正在尝试将我的混合移动应用程序(Inonic + Cordova)与曲棍球应用程序集成, 但问题是曲棍球应用程序支持本机应用程序(根据我的信息)。那么有没有可用的指南呢? 混合应用程序与曲棍球应用程序集成。
当我尝试将曲棍球应用程序与android 平台(混合应用程序)集成时,它还说我要在主要活动中添加一些代码,以便我可以在哪里找到它
我正在尝试将我的混合移动应用程序(Inonic + Cordova)与曲棍球应用程序集成, 但问题是曲棍球应用程序支持本机应用程序(根据我的信息)。那么有没有可用的指南呢? 混合应用程序与曲棍球应用程序集成。
当我尝试将曲棍球应用程序与android 平台(混合应用程序)集成时,它还说我要在主要活动中添加一些代码,以便我可以在哪里找到它
主要活动在 Android 平台内...cordova/platforms/android/src/...
将 onCreate 方法放入 Register ...
还有一些插件可以帮助完成这项任务,例如https://github.com/peutetre/cordova-plugin-hockeyapp
考虑到很多崩溃 JavaScript 问题在原生世界中不会崩溃,使用其他方式来传达受控错误会很有帮助,例如 saveException 方法,尝试通过插件将其公开到 javascript 中,它会让存储上下文信息错误:http ://hockeyapp.net/help/sdk/android/3.0.1/net/hockeyapp/android/ExceptionHandler.html
我只在前面提到的插件的一个分支中 测试了适用于 Android的解决方案: https ://github.com/m-alcu/cordova-plugin-hockeyapp
有几个可用的操作,但您只需要使用“start”和“saveException”将受控错误发送到 hockeyapps。
曲棍球应用程序.js:
var exec = require('cordova/exec');
var hockeyapp = {
start:function(success, failure, token) {
exec(success, failure, "HockeyApp", "start", [ token ]);
},
feedback:function(success, failure) {
exec(success, failure, "HockeyApp", "feedback", []);
},
saveException:function(success, failure, description) {
exec(success, failure, "HockeyApp", "saveException", [ description ]);
}
};
module.exports = hockeyapp;
曲棍球应用程序.java:
package com.zengularity.cordova.hockeyapp;
import org.apache.cordova.CallbackContext;
import org.apache.cordova.CordovaPlugin;
import org.json.JSONArray;
import android.widget.Toast;
import static net.hockeyapp.android.ExceptionHandler.saveException;
import net.hockeyapp.android.FeedbackManager;
import net.hockeyapp.android.CrashManager;
import net.hockeyapp.android.CrashManagerListener;
public class HockeyApp extends CordovaPlugin {
public static boolean initialized = false;
public static String token;
public static String description;
@Override
public boolean execute(String action, JSONArray args, CallbackContext callbackContext) {
if (action.equals("start")) {
token = args.optString(0);
CrashManager.register(cordova.getActivity(), token, null);
initialized = true;
callbackContext.success();
return true;
} else if(action.equals("feedback")) {
token = args.optString(0);
FeedbackManager.register(cordova.getActivity(), token, null);
cordova.getActivity().runOnUiThread(new Runnable() {
@Override
public void run() {
FeedbackManager.showFeedbackActivity(cordova.getActivity());
}
});
callbackContext.success();
return true;
} else if(action.equals("saveException")) {
description = args.optString(0);
if(initialized) {
Toast toast = Toast.makeText(cordova.getActivity(), "problem", Toast.LENGTH_SHORT);
toast.show();
cordova.getActivity().runOnUiThread(new Runnable() {
@Override
public void run() {
Exception e = new Exception("Send problem");
saveException(e, new CrashManagerListener() {
public String getDescription() {
return description;
}
});
}
});
callbackContext.success();
return true;
} else {
callbackContext.error("cordova hockeyapp plugin not initialized, call start() first");
return false;
}
}
else {
return false;
}
}
}
在 helloold 示例 (index.js) 中使用此插件的示例:
var app = {
// Application Constructor
initialize: function() {
this.bindEvents();
},
// Bind Event Listeners
//
// Bind any events that are required on startup. Common events are:
// 'load', 'deviceready', 'offline', and 'online'.
bindEvents: function() {
document.addEventListener('deviceready', this.onDeviceReady, false);
},
// deviceready Event Handler
//
// The scope of 'this' is the event. In order to call the 'receivedEvent'
// function, we must explicitly call 'app.receivedEvent(...);'
onDeviceReady: function() {
app.receivedEvent('deviceready');
},
// Update DOM on a Received Event
receivedEvent: function(id) {
var parentElement = document.getElementById(id);
var listeningElement = parentElement.querySelector('.listening');
var receivedElement = parentElement.querySelector('.received');
listeningElement.setAttribute('style', 'display:none;');
receivedElement.setAttribute('style', 'display:block;');
console.log('Received Event: ' + id);
hockeyapp.start(
function() { alert('hockeyapp initialised'); },
function(msg) { alert(msg); },
'< your APP ID >');
hockeyapp.saveException(
function() { alert('hockeyapp saveException'); },
function(msg) { alert(msg); },
'Something wrong has happened: bla bla bla...');
}
};
app.initialize();
Hockey 将这些受控异常存储在应用程序的文件目录中,并要求在用户下次打开应用程序时发送它: