我正在尝试按照本教程从 JS 调用 Java 。这是javascript代码:
var r = jsb.reflection.callStaticMethod("org/cocos2dx/javascript/AppActivity",
"getUserNames", "(V)Ljava/lang/String;");
cc.log("Check this out" + r);
接下来是返回字符串的静态 Java 函数
package org.cocos2dx.javascript;
import java.security.MessageDigest;
import java.security.NoSuchAlgorithmException;
import org.cocos2dx.lib.Cocos2dxActivity;
import org.cocos2dx.lib.Cocos2dxGLSurfaceView;
import android.content.pm.ActivityInfo;
import android.content.pm.PackageInfo;
import android.content.pm.PackageManager;
import android.content.pm.Signature;
import android.content.pm.PackageManager.NameNotFoundException;
import android.net.wifi.WifiInfo;
import android.net.wifi.WifiManager;
import android.os.Bundle;
import android.util.Base64;
import android.util.Log;
import android.view.WindowManager;
import org.cocos2dx.plugin.PluginWrapper;
import org.cocos2dx.plugin.FacebookWrapper;
import android.content.Intent;
import android.provider.Settings.Secure;
import android.telephony.TelephonyManager;
import android.util.Log;
// The name of .so is specified in AndroidMenifest.xml. NativityActivity will load it automatically for you.
// You can use "System.loadLibrary()" to load other .so files.
public class AppActivity extends Cocos2dxActivity{
static String hostIPAdress = "0.0.0.0";
// Get the instance of TelephonyManager
TelephonyManager tm;
// Calling the methods of TelephonyManager the returns the information
static String IMEINumber;
@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
if(nativeIsLandScape()) {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
} else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
}
if(nativeIsDebug()){
getWindow().setFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON, WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
hostIPAdress = getHostIpAddress();
IMEINumber = retrieveUserName();
}
@Override
public Cocos2dxGLSurfaceView onCreateView() {
Cocos2dxGLSurfaceView glSurfaceView = new Cocos2dxGLSurfaceView(this);
// TestCpp should create stencil buffer
glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8);
PluginWrapper.init(this);
PluginWrapper.setGLSurfaceView(glSurfaceView);
FacebookWrapper.onCreate(this);
return glSurfaceView;
}
public String getHostIpAddress() {
WifiManager wifiMgr = (WifiManager) getSystemService(WIFI_SERVICE);
WifiInfo wifiInfo = wifiMgr.getConnectionInfo();
int ip = wifiInfo.getIpAddress();
return ((ip & 0xFF) + "." + ((ip >>>= 8) & 0xFF) + "." + ((ip >>>= 8) & 0xFF) + "." + ((ip >>>= 8) & 0xFF));
}
public String retrieveUserName(){
tm = (TelephonyManager) getSystemService(TELEPHONY_SERVICE);
String im = tm.getDeviceId();
if (im == "") {
im = Secure.getString(getContentResolver(),
Secure.ANDROID_ID);
}
return im;
}
public static String getLocalIpAddress() {
return hostIPAdress;
}
public static String getUserNames() {
return IMEINumber;
}
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
FacebookWrapper.onAcitivityResult(requestCode, resultCode, data);
}
@Override
public void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
FacebookWrapper.onSaveInstanceState(outState);
}
private static native boolean nativeIsLandScape();
private static native boolean nativeIsDebug();
}
它不工作,没有错误,但当我评论这一行时:
var r = jsb.reflection.callStaticMethod("org/cocos2dx/javascript/AppActivity",
"getUserNames", "(V)Ljava/lang/String;");
一切正常。
我在上述从 JS 调用 Java 函数的步骤中遗漏了什么