试试这个例子......对于场景中间的位置,你可以计算宽度这个公式:
layoutxcanvas=(widthscene/2)-(widthcanvas/2)
layoutycanvas=(heightscene/2)-(heightcanvas/2)
import java.awt.Graphics2D;
import java.awt.Paint;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.Button;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class JavaFXApplication1 extends Application {
@Override
public void start(Stage primaryStage) {
Pane paneCanvas = new Pane();
final Canvas canvas = new Canvas();
paneCanvas.setStyle("-fx-background-color: black;");
canvas.setHeight(32);
canvas.setWidth(32);
canvas.getGraphicsContext2D().setFill(Color.WHITE);
canvas.getGraphicsContext2D().fillRect(0, 0, 32, 32);
canvas.setLayoutX((300/2)-(32/2));
canvas.setLayoutY((300/2)-(32/2));
paneCanvas.getChildren().add(canvas);
Scene scene=new Scene(paneCanvas,300,300);
primaryStage.setTitle("Hello World!");
primaryStage.setScene(scene);
primaryStage.show();
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}