我是 NS3 的新手;你能解释一下RandomWalk2dMobilityModel
工作原理吗?
我正在尝试对一个环境进行建模,在该环境中,用户将获得一个目的地,并且他将以随机生成的速度去那里。可以用这个模型设计吗?
谢谢你。
static void
CourseChange (std::string foo, Ptr<const MobilityModel> mobility)
{
Vector pos = mobility->GetPosition ();
Vector vel = mobility->GetVelocity ();
std::cout << Simulator::Now () << ", model=" << mobility << ", POS: x=" << pos.x << ", y=" << pos.y
<< ", z=" << pos.z << "; VEL:" << vel.x << ", y=" << vel.y
<< ", z=" << vel.z << std::endl;
}
int main (int argc, char *argv[])
{
Config::SetDefault ("ns3::RandomWalk2dMobilityModel::Mode", StringValue ("Time"));
Config::SetDefault ("ns3::RandomWalk2dMobilityModel::Time", StringValue ("2s"));
Config::SetDefault ("ns3::RandomWalk2dMobilityModel::Speed", StringValue ("ns3::ConstantRandomVariable[Constant=1.0]"));
Config::SetDefault ("ns3::RandomWalk2dMobilityModel::Bounds", StringValue ("0|200|0|200"));
CommandLine cmd;
cmd.Parse (argc, argv);
NodeContainer c;
c.Create (100);
MobilityHelper mobility;
mobility.SetPositionAllocator ("ns3::RandomDiscPositionAllocator",
"X", StringValue ("100.0"),
"Y", StringValue ("100.0"),
"Rho", StringValue ("ns3::UniformRandomVariable[Min=0|Max=30]"));
mobility.SetMobilityModel ("ns3::RandomWalk2dMobilityModel",
"Mode", StringValue ("Time"),
"Time", StringValue ("2s"),
"Speed", StringValue ("ns3::ConstantRandomVariable[Constant=1.0]"),
"Bounds", StringValue ("0|200|0|200"));
mobility.InstallAll ();
Config::Connect ("/NodeList/*/$ns3::MobilityModel/CourseChange",
MakeCallback (&CourseChange));