After collision of 2 dots i want they make 1 dot with double radius so my code
world.on("collisions:detected", function(data) {
data.collisions[0].bodyA.mass *=2
data.collisions[0].bodyA.radius *=2
data.collisions[0].bodyB.mass = 0
data.collisions[0].bodyA.recalc()
data.collisions[0].bodyB.recalc()
})
Radius doesn't change and sometimes strange behavior that 2 dots dissapear at one moment.
Is my code correct?