Title, I want to make my program shoot a ball when you press the button once, and then it keeps going and you can't do anything until it finishes. Current code for firing below.
public void act()
{
// Steps for calculating the launch speed and angle
ProjectileWorld myWorld = (ProjectileWorld) getWorld();
double shotStrength = myWorld.getSpeedValue();
double shotAngle = myWorld.getAngleValue();
// Checks to see if the space key is pressed, if it is, the projectile is fired
String key = Greenfoot.getKey();
if ("space".equals(key))
{
//xSpeed and ySpeed changed as requirements say
xSpeed = (int)(shotStrength*Math.cos(shotAngle));
ySpeed = -(int)(shotStrength*Math.sin(shotAngle));
actualX += xSpeed;
actualY += ySpeed;
setLocation ((int) actualX, (int) actualY);
}
right now this makes it so the ball only moves when I hold spacebar, and since that's the case, I can let go of the space bar and change the shotStrength and shotAngle while the ball is still in the air